Legacy:Rabbit: Difference between revisions
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== Notes == | == Notes == | ||
*Unlike [[Chicken|chickens]], rabbits will stay alive in any container for an indefinite amount of time | *Unlike [[Chicken|chickens]], rabbits will stay alive in any container for an indefinite amount of time, as they don't need food. | ||
*A fleeing rabbits will run trough [[Roundpole Fence]]s, [[Palisade]]s, [[Brickwall]]s and cliffs. ({{verify}}:Brickwall) | *A fleeing rabbits will run trough [[Roundpole Fence]]s, [[Palisade]]s, [[Brickwall]]s and cliffs. ({{verify}}:Brickwall) | ||
Revision as of 03:57, 18 June 2012
Rabbit | |
---|---|
Vital statistics | |
Size | 2 x 2 |
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. | Hunting |
Terrain | Forest |
Object(s) Required | None |
Go to Objects |
A live rabbit. You can right-click it and select "Wring Neck" to kill it and receive a Dead Rabbit.
How to Acquire
Rabbits can be found in both deciduous and pine forests.
To catch a rabbit right-click on it to pick it up from the ground. It is recommended to be next to the rabbit before doing so as right-clicking it will cause it to flee from you at running speed. If you have space for a 2x2 item the rabbit will appear in your inventory.
Notes
- Unlike chickens, rabbits will stay alive in any container for an indefinite amount of time, as they don't need food.
- A fleeing rabbits will run trough Roundpole Fences, Palisades, Brickwalls and cliffs. ( [Verify]:Brickwall)
- (old) Rabbits used to give 8 LP depending on Change/Tradition slider if you were able to shoot/punch it to death, but no longer do with the addition of the curiosity LP system.