Legacy:Barter Stand: Difference between revisions

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Revision as of 20:33, 13 October 2015

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Legacy Haven & Hearth page.
"The RoB Wiki currently hosts information for both the current Haven & Hearth world as well as the legacy server. Please be aware that information relating to legacy should be found on pages with "legacy" in the name. While our editors have done their best to get things sorted, please be aware there may be some pages that haven't been moved properly and may still be flagged that the information is legacy and may not apply to the current world."

Just in case. There is a Legacy specific discussion page.
Barter Stand
Legacy-Barter Stand.png
Vital statistics
Size 2 x 1
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. Yeomanry
Object(s) Required Board x10, Block of Wood x5, Linen Cloth x10
Repaired With Linen Cloth
Can be Lifted No
Hit Points -999
Soak Value -999
Go to Objects

Icon keyboard.pngBuild > Construction > Barter Stand

Similar to the Vending Stand, but instead of coins it uses items.

Ownership

The Barter Stand have their own rules of ownership.
The difference, between a stand and normal objects, on claimed ground. In terms of ownership, is that anyone can interact with a stand even if they would normally lack the privileges to interact with items in the claimed area. (As is also the case with, for example, runestones)

Ergo:

  • If someone has put items for sale in a stand, anyone else can buy them regardless if the stand is on claimed or unclaimed ground.
  • Taking items, with theft, will always count as theft regardless if the stand is on claimed or unclaimed ground.

How to Use

Taking ownership

  • The player who puts the first item into a empty and unclaimed(no owner) stand becomes the current owner of that stand. (regardless if the stand is on claimed or unclaimed ground.)
  • Note that stand ownership is not inheritable, and there is also no other way to force ownership on a other character. So if the owner of a stand dies there is no way to gain control again for that stand.

Add Items for Sale

  1. Once the Barter Stand is built, open up its UI (User Interface) with an interaction click.
  2. Next, pick up an item from your inventory you want to sell. Left click it onto an empty barter slot.
    • Barter stands always have five barter slots.
    • You can add additional items of the same type (but not necessarily the same quality) to the same barter slot.

Set a Price

  1. Once the Barter Stand is built, open up its UI (User Interface) with an interaction click.
  2. Next, click the "Change" button in the barter slot. You can now set what you are requesting for by clicking on an item in the inventory.
  3. A small "Item Type" window will appear. You can use this to switch from a specific item to a type (e.g. "Stinging Nettle" versus "Any String"), to adjust the minimum requested quality, or to request more than one item as payment.

Release ownership

  • Removing the last item for sale, after first removing all payment items, releases your ownership of the barter stand.

You can use the stand "Change Sign" option to check if the release was successful. (See notes)

Stand destruction

  • None owned stands follow the same general rules as for other claimed or unclaimed objects.
  • Claimed stands follow the same rules as for Hearth Fires. Ergo: You can destroy a stand(owned, but not by you) on your personal claim without leaving vandalism scent.

Notes

  • The inventory-size of the items used affects how many items can be stocked (for sale) in the Barter Stand, shown by the "slots" entry at the bottom. (Slots counter is bugged)
  • There is no hard item limit for received payments. => optional mass storage. (Note that you can't add any new items to the sale slot until the received payments of that slot are cleared.)
  • Sales are always of individual items; adding additional items to a specific barter slot lets the barter stand make more sales before needing to restock.
  • Only items already in your inventory can be requested, making it difficult for those without a certain object (such as metal or a valuable crafted item) to obtain it through a stand.
  • When the Barter Stand is destroyed, all items in the stand are lost.
  • Another use of Barter/Vending stands is to discover items. The owner of the stand can't discover items this way as the owner can't buy from their own stand.
  • The stand "Change sign" option only works for the owner of a stand. As such this can be used to check if releasing your ownership of a stand was successful.