Legacy:Wishbone

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Revision as of 22:55, 11 November 2015 by Turtlesir (talk | contribs) (Turtlesir moved page Wishbone to Legacy:Wishbone)
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Wishbone
Legacy-Wishbone.png
Vital statistics
Size 1 x 1
Stack Max:4 (Bone Material)
Stockpile Bone (40)
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. Unknown
Object(s) Required Dead Chicken
Produced By Hand


Study details
Base LP 1500
Study Time <b>StudyTime Input:</b><br><br >The studytime infobox parameter accepts two formats. An Hour-float (studyTime = H.hhhh) or a Time-code (studyTime = H:M).<br >(Note: Study-Time should be in real-time, and not in game-time.)<br ><br >Proper input rules:<br >H.hhhh: (Dot delimited) At least one leading digit, and at least 4 decimal digits.(good: "0.1230", bad: ".123")<br >H:M: (Colon delimited) At least one hour digit, and 1 or 2 minute digits. (good: "0:1", bad: ":1" or "0:123")<br><br >(Although bare integer-input would work for both format cases, it is currently deemed improper formatted input.)<br > Improper Hour-Float input! "24.00"
Mental Weight 5
EXP Cost 12
LP / EXP 125
LP / Hour (real) -999
LP / Mental Weight 300
LP / Hour / EXP -999
LP / Hour / Size -999
LP / Hour / Weight -999
LP / Hour / Size / EXP -999
LP / Hour / Weight / EXP -999
Go to Objects

Wishbones are a Curiosity randomly obtained when butchering a Chicken.

Additional Uses

Wishbones can be used as a regular Bone Material when crafting items. This can be a detriment if you are not careful, as you might accidentally turn Wishbones into Bone Arrows, Seer's Bones or Bone Glue.