Hunter's Bow

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Revision as of 18:52, 19 November 2015 by ApocalypsePlease (talk | contribs) (Very Rough first draft of Hunter's Bow, will update and integrate related information into the quality page and the arrow pages in the future)
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Hunter's Bow
Hunter's Bow.png
Vital statistics
Size 1 x 2
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. Archery
Object(s) Required Tree Bough x2, String x8
Produced By Hand
Slot(s) Occupied 4L + 4R
QL10 Equipment Statistics
Damage 80
Combat Skill Marksmanship
Ammunition Stone Arrow, Bone Arrow
Go to Objects

Icon keyboard.pngCraft > Clothes & Equipment > Weapons > Hunter's Bow

A Hunter's Bow, is a medium ranged weapon. It fires Stone Arrows and Bone Arrows which affect the damage dealt. A player aims the bow at a location, when the player releases their arrow, it will fly within a cone around the location based off how full the aim meter is.

Notes

When crafting, the qualities of a bow are softcapped by .


The minimum between the bow and the arrow's essence determines the aim meter penalty for moving.


The damage dealt by a bow is affected by the bow's substance, the arrow's type and substance, and the aim meter.

Stone Arrows have a base damage of 80, Bone Arrows have a base damage of 100.


The minimum between the bow and the arrow's vitality, as well as marksmanship determine the aim speed and maximum aim.


Unlike in Legacy, the ranger's perception and target's agility no longer matter when determining damage.