Hunter's Bow

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Revision as of 18:56, 25 February 2016 by TigerMax (talk | contribs) (As of "Slingshot" update, perception matters)
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Hunter's Bow
Hunter's Bow.png
Vital statistics
Size 1 x 2
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. Archery
Object(s) Required Tree Bough x2, String x8
Produced By Hand
Slot(s) Occupied 4L + 4R
QL10 Equipment Statistics
Damage 80
Combat Skill Marksmanship
Ammunition Stone Arrow, Bone Arrow
Go to Objects

Icon keyboard.pngCraft > Clothes & Equipment > Weapons > Hunter's Bow

A Hunter's Bow, is a medium ranged weapon. It fires Stone Arrows and Bone Arrows which affect the damage dealt. A player aims the bow at a location, when the player releases their arrow, it will fly within a cone around the location based off how full the aim meter is.

Notes

When crafting, the qualities of a bow are softcapped by .


The minimum between the bow and the arrow's essence determines the aim meter penalty for moving.


The damage dealt by a bow is affected by the bow's substance, perception, the arrow's type and substance, and the aim meter.

Stone Arrows have a base damage of 80, Bone Arrows have a base damage of 100.


The minimum between the bow and the arrow's vitality, as well as marksmanship determine the aim speed and maximum aim.