Dust Jewel

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Dust Jewel
Vital statistics
Size (item)Item (inventory)size.<br><br>xitem & yitem 1 x 1
Stack Supported inputs:<br>0: Don't stacks,<br>1: Stacks, but unknown max,<br>N>1: Max stack value.<br><br>Global stacking data for (all) items is set at the Data:Stacks page. No (Gemstone)
Stockpile Stockpile data for (all) items is set in the Data:Stockpiles page.<br><br><i>Please use "Source Edit" mode when editing there.</i> Gemstone (25)
Skill(s) RequiredSpecific needed skills that enable a given object or item. None, (Jewelry)
Discovery Req.This(<i>discoveryreq</i>) is only for items that need to be discovered in addition to items listed in "Object(s) Required"/<i>(<i>objectsreq</i>).</i><small><br><b><i>(Temporary active on all pages, but leave empty if "None".</i></b><small> (None or Unknown)
Object(s) Required Dust Pile
Produced By Gemcutter's Wheel
Gilding statistics
Gilding Chance 60%-85%
Gilding Attributes Exploration
Gilding Bonus 1 Perception
Gilding Bonus 2 Survival
Gilding Bonus 3 Exploration
Gilding Bonus 4 Masonry
Study details
Base LP 1422
Study Time <b>StudyTime Input:</b><br><br >The studytime infobox parameter accepts two formats. An Hour-float (studyTime = H.hhhh) or a Time-code (studyTime = H:M).<br >(Note: Study-Time should be in real-time, and not in game-time.)<br ><br >Proper input rules:<br >H.hhhh: (Dot delimited) At least one leading digit, and at least 4 decimal digits.(good: "0.1230", bad: ".123")<br >H:M: (Colon delimited) At least one hour digit, and 1 or 2 minute digits. (good: "0:1", bad: ":1" or "0:123")<br><br >(Although bare integer-input would work for both format cases, it is currently deemed improper formatted input.)<br > 7h 17m
Mental Weight 10
EXP Cost 18
LP / EXP 79
LP / Hour (real) 195.24
LP / Mental Weight 142.2
LP / Hour / EXP 10.85
LP / Hour / Size 195.24
LP / Hour / Weight 19.52
LP / Hour / Size / EXP 10.85
LP / Hour / Weight / EXP 1.08
Go to Objects

Dust Jewel is a type of Gemstone, as well as a Curiosity and a Gilding object that gives various boosts depending on the specific type.

Gilding Attributes are Exploration, Chance: 60% to 85%

Note: This Gem can't be mined, only looted from Dust Piles.

Dust Gems before World 13 were bugged and of 1 quality. They now have proper qualities and their stats given are buffed quite significantly.

Rough Smooth Cabochon Pear Heart Brilliant
Tiny
Small
Fair
Large
Grand
Jotun

Base (q10) LP

Experience cost: 10
Study Time: 7 hours and 17 minutes

Rough Smooth Cabochon Pear Heart Brilliant
Tiny 250 500 750 1,000 1,250 1,500
Small 500 1,000 1,500 2,000 2,500 3,000
Fair 750 1,500 2,250 3,000 3,750 4,500
Large 1,000 2,000 3,000 4,000 5,000 6,000
Grand 1,250 2,500 3,750 5,000 6,250 7,500
Jotun 1,500 3,000 4,500 6,000 7,500 9,000

Mental Weight

Rough Smooth Cabochon Pear Heart Brilliant
Tiny 1 2 3 4 5 6
Small 2 4 6 8 10 12
Fair 3 6 9 12 15 18
Large 4 8 12 16 20 24
Grand 5 10 15 20 25 30
Jotun 6 12 18 24 30 36

Base (q10) Attributes

(Dust Jewel) Rough Smooth Cabochon Pear Heart Brilliant
Tiny Perception +1 Perception +1 Perception +2 Perception +3 Perception +4 Perception +5
Small Perception +2 Perception +3 Perception +5 Perception +6 Perception +8 Perception +10
Fair Perception +2 Perception +5 Perception +7 Perception +3 Perception +11
Exploration +8
Perception +13
Survival +9
Large Perception +3 Perception +6 Perception +9 Perception +4
Survival +3
Perception +15
Exploration +10
Perception +?
Survival +?
Grand Perception +4 Perception +8 Perception +4
Masonry +2
Perception +5
Stealth +3
Perception +19
Masonry +13
Perception +23
Stealth +15
Jotun Perception +4 Perception +9 Perception +14
Exploration +9
Perception +6
Masonry +4
Perception +7
Stealth +5
Perception +25
Masonry +17

True q10 case Diagonal Symmetry

(Don't update both diagonal symmetry cases based on just one true q10 case)



Game Development (empty)