Eagle Owl Feather

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Eagle Owl Feather
Vital statistics
Size (item)Item (inventory)size.<br><br>xitem & yitem 1 x 1
Stack Supported inputs:<br>0: Don't stacks,<br>1: Stacks, but unknown max,<br>N>1: Max stack value.<br><br>Global stacking data for (all) items is set at the Data:Stacks page. Max: 5 (Feather)
Stockpile Stockpile data for (all) items is set in the Data:Stockpiles page.<br><br><i>Please use "Source Edit" mode when editing there.</i> Feather (75)
Skill(s) RequiredSpecific needed skills that enable a given object or item. Hunting
Discovery Req.This(<i>discoveryreq</i>) is only for items that need to be discovered in addition to items listed in "Object(s) Required"/<i>(<i>objectsreq</i>).</i><small><br><b><i>(Temporary active on all pages, but leave empty if "None".</i></b><small> (None or Unknown)
Object(s) Required Dead Eagle Owl
Produced By Hand
Specific Type of Feather, Fine Feather
Required By (Feather (14): Cloth Armchair, Cloth Footstool, Feather Band, Feather Duster, Feather Fly, Feather Garland, Feather Stuffing, Feather Sunfeather, Feather Tassel, Feather Trinket, Fine Sofa, Scholarly Account, Sturdy Bed, Tin Fly), (Fine Feather (3): Fine Feather Brooch, Fisherman's Hat, Winged Helmet)
Study details
Base LP 5000
Study Time <b>StudyTime Input:</b><br><br >The studytime infobox parameter accepts two formats. An Hour-float (studyTime = H.hhhh) or a Time-code (studyTime = H:M).<br >(Note: Study-Time should be in real-time, and not in game-time.)<br ><br >Proper input rules:<br >H.hhhh: (Dot delimited) At least one leading digit, and at least 4 decimal digits.(good: "0.1230", bad: ".123")<br >H:M: (Colon delimited) At least one hour digit, and 1 or 2 minute digits. (good: "0:1", bad: ":1" or "0:123")<br><br >(Although bare integer-input would work for both format cases, it is currently deemed improper formatted input.)<br > 18h 14m
Mental Weight 30
EXP Cost 12
LP / EXP 416.67
LP / Hour (real) 274.22
LP / Mental Weight 166.67
LP / Hour / EXP 22.85
LP / Hour / Size 274.22
LP / Hour / Weight 9.14
LP / Hour / Size / EXP 22.85
LP / Hour / Weight / EXP 0.76
Go to Objects

A Feather received from butchering a Dead Eagle Owl is a Curiosity which can be used in the Study Report to earn Learning Points.



Game Development (empty)