Fresh Squirrel Tail
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| Fresh Squirrel Tail | |
|---|---|
| Vital statistics | |
| Size (item)Item (inventory)size.<br><br>xitem & yitem | 1 x 1 |
| Stack Supported inputs:<br>0: Don't stacks,<br>1: Stacks, but unknown max,<br>N>1: Max stack value.<br><br>Global stacking data for (all) items is set at the Data:Stacks page. | Max: 4 (Raw Hides) |
| Stockpile Stockpile data for (all) items is set in the Data:Stockpiles page.<br><br><i>Please use "Source Edit" mode when editing there.</i> | Hide (30) |
| Skill(s) RequiredSpecific needed skills that enable a given object or item. | None (Hunting) |
| Discovery Req.This(<i>discoveryreq</i>) is only for items that need to be discovered in addition to items listed in "Object(s) Required"/<i>(<i>objectsreq</i>).</i><small><br><b><i>(Temporary active on all pages, but leave empty if "None".</i></b><small> | (None or Unknown) |
| Object(s) Required | Dead Squirrel |
| Required By | (1) Squirrel Tail |
| Go to Objects | |
Fresh Squirrel Tails are obtained by butchering Dead Squirrels. After drying it on a Drying Frame for 8 hours, it becomes a Squirrel Tail Curiosity which can be used in the Study Report to earn Learning Points.
Game Development
- Thatched Totem (2026-02-26)◎ >"Cleaned up various internal definitions of hair and feathers, and used that to allow the "Poacher's Pouch" to hold those, as well as various one-offs such as troll parts, "Adder Fang", "Bat Wings", "Eagle Owl Eye", "Fresh Sly Ear of the Fox", "Fresh Squirrel Tail", "Magpie's Thieving Claw" "Raw Lucky Rabbit's Foot". Hairs now consistently stack 3 high, sorry "Badger Hair", I loved you at 4. Troll Hair is no longer "String"."