Merchant's Ring
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Merchant's Ring | |||||||||||||||||||||||||||||||||||||
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Vital statistics | |||||||||||||||||||||||||||||||||||||
Size (item)Item (inventory)size.<br><br>xitem & yitem | 1 x 1 | ||||||||||||||||||||||||||||||||||||
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. | Jewelry, Trade | ||||||||||||||||||||||||||||||||||||
Discovery Req.This(<i>discoveryreq</i>) is only for items that need to be discovered in addition to items listed in "Object(s) Required"/<i>(<i>objectsreq</i>).</i><small><br><b><i>(Temporary active on all pages, but leave empty if "None".</i></b><small> | (None or Unknown) | ||||||||||||||||||||||||||||||||||||
Object(s) Required | Gold Nugget, Goldbeater's Skin | ||||||||||||||||||||||||||||||||||||
Produced By | Smithy's Hammer, Anvil | ||||||||||||||||||||||||||||||||||||
Slot(s) Occupied | 7L; 7R | ||||||||||||||||||||||||||||||||||||
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Craft > Clothes & Equipment > Xtras & Accessories > Jewelry > Merchant's Ring
A ring that increases to all base attributes.
Quality | All Attributes |
10 | +3 |
40 | +6 |
90 | +9 |
Quality
- Merchant's Ring Quality = and is softcapped by
- Bonuses = .