Odds & Ends
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Odds & Ends | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Vital statistics | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Size | 1 x 1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Discovery Req.This(<i>discoveryreq</i>) is only for items that need to be discovered in addition to items listed in "Object(s) Required"/<i>(<i>objectsreq</i>).</i><small><br><b><i>(Temporary active on all pages, but leave empty if "None".</i></b><small> | (None or Unknown) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Object(s) Required | Odd Tuber x2, Raw Meat x1, optional:Spices | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Produced By | Frying Pan and (Fire or Fireplace) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Go to Objects |
Craft > Food > Meat Dishes > Odds & Ends
How to Acquire
You need a frying pan and an open fire to make Odds & Ends.
Quality
Ingredients Q =
Odds & Ends Quality =
Ingredients Q is truncated before being worked with the Frying Pan.
Softcapped by Perception and Cooking.
Variable Ingredients
Variable ingredients allow different fep outcomes according to the particular items used. These are added to the base FEPs for the food type.
todo: Add meat varieties
Game Development
- Stuffed Fireplace (2021-05-09)◎ >"Added "Odds & Ends", food."