Petraglyph



Vital statistics

Size

1 x 1

Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored.

Mining, Hearth Magic

Object(s) Required

Petrified Seashell, Stone, Cavedust 0.1 kg


Gilding statistics

Gilding Chance

50%95%

Gilding Attributes

Masonry, Lore

Gilding Bonus 1 
Intelligence +1

Gilding Bonus 2 
Masonry +2

Gilding Bonus 3 
Lore +3




Study details

Base LP

1000

Study Time <b>StudyTime Input:</b><br><br >The studytime infobox parameter accepts two formats. An Hourfloat (studyTime = H.hhhh) or a Timecode (studyTime = H:M).<br >(Note: StudyTime should be in realtime, and not in gametime.)<br ><br >Proper input rules:<br >H.hhhh: (Dot delimited) At least one leading digit, and at least 4 decimal digits.(good: "0.1230", bad: ".123")<br >H:M: (Colon delimited) At least one hour digit, and 1 or 2 minute digits. (good: "0:1", bad: ":1" or "0:123")<br><br >(Although bare integerinput would work for both format cases, it is currently deemed improper formatted input.)<br >

5h 28m

Mental Weight

14

EXP Cost

10

LP / EXP

100

LP / Hour (real)

182.93

LP / Mental Weight

71.43

LP / Hour / EXP

18.29

LP / Hour / Size

182.93

LP / Hour / Weight

13.07

LP / Hour / Size / EXP

18.29

LP / Hour / Weight / EXP

1.31



Go to Objects

Craft > Curiosities > Naturalia > Petraglyph
A Petraglyph is a Curiosity which can be used in the Study Report to earn Learning Points.
A Petraglyph can also be used as a Gilding item that gives a boost to Intelligence, Masonry and Lore.
Chance:50% to 95%
Quality
 Petraglyph Quality is Average Ingredients and is softcapped by ${\sqrt[{3}]{Intelligence*Masonry*Lore}}$
 Stats = $_{q10}Stats*{\sqrt {\frac {_{q}Item}{10}}}$.