Produce Sack
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| Produce Sack | ||||||||
|---|---|---|---|---|---|---|---|---|
| ||||||||
| Vital statistics | ||||||||
| Size (item)Item (inventory)size.<br><br>xitem & yitem | 1 x 3 | |||||||
| Skill(s) RequiredSpecific needed skills that enable a given object or item. | Sewing | |||||||
| Discovery Req.This(<i>discoveryreq</i>) is only for items that need to be discovered in addition to items listed in "Object(s) Required"/<i>(<i>objectsreq</i>).</i><small><br><b><i>(Temporary active on all pages, but leave empty if "None".</i></b><small> | (None or Unknown) | |||||||
| Object(s) Required | Cloth x8, Rope x2, Bone Glue x2 | |||||||
| Produced By | Hand | |||||||
| Slot(s) Occupied | 3L | |||||||
| Go to Objects | ||||||||
Craft > Clothes & Equipment > Packs & Sacks > Produce Sack
Produce Sacks are crafted using a bunch of cloth (and sundry), and can hold the contents of one stockpile of any kind.
How to Use
Hold (or carry) the sack, and Right-Click a stockpile, to bag it. When carrying a sack: The sack can be dropped on the ground or stashed in e.g. carts, sleds, and all such. Or its content can be bumped as stockpile on the ground again, or dumped into applicable objects like a Food Trough.
Notes
- Items in a closed sack will not get auto-used when building or crafting. To directly use the sack items for building or crafting it will need to be opened first, like regular storage.
- Size and shape of assembled produce sack shows how full a bagged stockpile in it is.
- Packed stockpiles occupies space slightly less than 1 tile.
- Sacked content can not be picked up with a wheelbarrow.
- Walking speed while carrying a produce sack is effected by ... ?:(general fullness state, item count(rounded to fullness state), .?. )
Actions
- Empty produce sack in inventory + Left-Mouse&Shift => Move to equipment slot. (Left/Right Hand Pouch)
- Empty produce sack in hand + Left-Mouse on any stockpile => Move stockpile into produce sack & carry it.
- Empty produce sack in inventory or hand + Left-Mouse&Ctrl(anywhere) => Create empty produce sack on the ground beneath character. ("Cannot drop the produce sack there." while on horseback.)
- Filled produce sack on the ground + Right-Mouse => Open produce sack -- (ie: its gui window. same as with regular stockpiles.)
- Filled produce sack on the ground + Right-Mouse&Shift => Take as much items from produce sack. -- (same as with regular stockpiles.)
- Empty produce sack on the ground Right-Mouse => Move produce sack to inventory.
- Empty or filled produce sack on the ground + Lift => Carry produce sack.
- Carrying empty or filled produce sack + Right-Mouse on ground => Drop produce sack to the ground at clicked location.
- Carrying filled produce sack + Right-Mouse on object => Stash produce sack into object, or dump its content into it.
- Carrying filled produce sack + Right-Mouse&Shift => Drop produce sack content to the ground as stockpile.
Variable Materials
Texture of the sack depends on Cloth used, icon upfront show what stockpile it holds.
Gallery
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Produce Sack size chart.
Game Development
- Coq au Arch (2026-04-23)◎ >"Refined some interactions for the "Produce Sack"s; When carrying and emptying a "Produce Sack", it moves to a held item on your cursor if able. The held cursor item should now more generally also support operations previously only available to the carried sack, e.g. drawing from "Tar Kiln"s or "Sawmill"s, drawing from other sacks, &c."
- Monumental Tunnel (2026-03-27)◎ >""Produce Sack"s should now properly and more generically support substance and item transfers to (e.g. to troughs, tarkilns, &c) and from (e.g. sawmill, tarkilns) things."
- Thatched Totem (2026-02-26)◎ >"You can now, while carrying a "Produce Sack" shift-click the ground to dump the sack into a new stockpile. Would like to provide a proper placement mode, but didn't get the time for that today."
