Rat Hat
|
|
|
Vital statistics
|
Size (item)Item (inventory)size.<br><br>xitem & yitem: (<i>non-optional, replacing xsize & ysize.<i>)
|
1 x 1
|
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored.
|
Tanning, Sewing
|
Discovery Req.This(<i>discoveryreq</i>) is only for items that need to be discovered in addition to items listed in "Object(s) Required"/<i>(<i>objectsreq</i>).</i><small><br><b><i>(Temporary active on all pages, but leave empty if "None".</i></b><small>
|
(None or Unknown)
|
Object(s) Required
|
Caverat Hide x2, Caverat Whiskers, String
|
Slot(s) Occupied
|
1L
|
|
|
Gilding statistics
|
Gilding Chance
|
20%-40%
|
Gilding Attributes
|
Agility, Exploration, Stealth
|
|
|
Go to Objects
|
Craft > Clothes & Equipment > Hats & Headwear > Rat Hat
Quality
|
Agility
|
Stealth
|
10
|
2
|
3
|
40
|
4
|
6
|
90
|
6
|
9
|
AGI bonus = 
STL bonus =
Quality
- Fox Hat Quality =
and is softcapped by ![{\displaystyle {\sqrt[{2}]{Dexterity*Sewing}}}](https://en.wikipedia.org/api/rest_v1/media/math/render/svg/890309a9b33cd1e43950cccd9b8bb453be6064dd)
- Bonuses =
.