Strongbox
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Strongbox | |
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Vital statistics | |
Size (obj)Structure footprint in tile units.<br><br><i>Rounded-up from source.<br>Source: 0.545455 x 0.545455</i> | 0.6 x 0.6 |
Storage Size | 5 x 5 |
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. | Locks & Bolts |
Discovery Req.This(<i>discoveryreq</i>) is only for items that need to be discovered in addition to items listed in "Object(s) Required"/<i>(<i>objectsreq</i>).</i><small><br><b><i>(Temporary active on all pages, but leave empty if "None".</i></b><small> | (None or Unknown) |
Object(s) Required | Bar of Bronze x3, Bar of Steel x2 |
Produced By | Hand |
Can be Lifted | No |
Can be Locked | Yes |
Soak Value | 40 |
Go to Objects |
Build > Containers > Strongbox
This Container can hold up to 25 items in a 5 by 5 grid.
This container cannot be lifted and is hard to destroy, with a Soak of 40. (For reference, Palisades have a Soak of 30 and Brickwalls have a Soak of 50.) Considering this, it is perfect to protect your goods from thieves and vandals. More resource-efficient and less secure storage like Wooden Chests are recommended for less valuable possessions.
A Lock can be applied to the strongbox.
Game Development
- Rotating Wolfdog (2022-01-16)◎ >""Strongbox"es and "Wagon Station"s now require a setting time, much like houses and palisades, before reaching their full soak values. I.e. when first built they can be destroyed without much effort."
- Milling Time (2016-11-30)◎ >"Re-added "Strongbox". The strongbox can't be built on claims without access to them, and also can't be moved."
- Milling Time (2016-11-30)◎ >"You may now place locks on chests, large chests, stone caskets, coffers, and sheds."