Hunter's Bow: Difference between revisions
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[[Category:Tools]] | [[Category:Tools]] | ||
A Hunter's Bow, is a medium ranged weapon. It fires | A Hunter's Bow, is a medium ranged weapon. It fires [[Arrow|Arrows]] which affect the damage dealt. A player aims the bow at a location, when the player releases their arrow, it will fly within a cone around the location based off how full the aim meter is. | ||
==Notes== | ==Notes== | ||
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<math> Damage = \Big(80*\sqrt{Substance_{Bow}/10}+Base_{Arrow}*\sqrt{Substance_{Arrow}/10}\Big)*(Aim)^{2}</math> | <math> Damage = \Big(80*\sqrt{Substance_{Bow}/10}+Base_{Arrow}*\sqrt{Substance_{Arrow}/10}\Big)*(Aim)^{2}</math> | ||
Stone Arrows have a base damage of 80, Bone Arrows have a base damage of 100. | Stone Arrows have a base damage of 80, Bone Arrows have a base damage of 100. Metal Arrows have a base damage of {{InfoNeed}}. | ||
The minimum between the bow and the arrow's vitality, as well as marksmanship determine the aim speed and maximum aim. | The minimum between the bow and the arrow's vitality, as well as marksmanship determine the aim speed and maximum aim. |
Revision as of 02:36, 16 December 2016
Hunter's Bow | |||||||||||||||||||||||||
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Vital statistics | |||||||||||||||||||||||||
Size | 1 x 2 | ||||||||||||||||||||||||
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. | Archery | ||||||||||||||||||||||||
Object(s) Required | Tree Bough x2, String x8 | ||||||||||||||||||||||||
Produced By | Hand | ||||||||||||||||||||||||
Slot(s) Occupied | 4L and 4R | ||||||||||||||||||||||||
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Go to Objects |
Craft > Clothes & Equipment > Weapons > Hunter's Bow
A Hunter's Bow, is a medium ranged weapon. It fires Arrows which affect the damage dealt. A player aims the bow at a location, when the player releases their arrow, it will fly within a cone around the location based off how full the aim meter is.
Notes
When crafting, the qualities of a bow are softcapped by .
The minimum between the bow and the arrow's essence determines the aim meter penalty for moving.
The damage dealt by a bow is affected by the bow's substance, perception, the arrow's type and substance, and the aim meter.
Stone Arrows have a base damage of 80, Bone Arrows have a base damage of 100. Metal Arrows have a base damage of Template:InfoNeed.
The minimum between the bow and the arrow's vitality, as well as marksmanship determine the aim speed and maximum aim.