Hunter's Bow: Difference between revisions
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[[Category:Tools]] | [[Category:Tools]] | ||
A Hunter's Bow, is a medium ranged weapon. It fires [[Arrow|Arrows]] which affect the damage dealt. A player aims the bow at a location, when the player releases their arrow, it will fly within a cone around the location based off how full the aim meter is. | A Hunter's Bow, is a medium ranged weapon. It fires [[Stone Arrow|Arrows]] which affect the damage dealt. A player aims the bow at a location, when the player releases their arrow, it will fly within a cone around the location based off how full the aim meter is. | ||
==Notes== | ==Notes== | ||
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The damage dealt by a bow is affected by the bow's quality, the arrow's type and quality, and the aim meter. | The damage dealt by a bow is affected by the bow's quality, the arrow's type and quality, and the aim meter. | ||
<math> Damage = \Big(50*\sqrt{ | <math> Damage = \Big(50*\sqrt{_{q}Bow/10}+_{base}Arrow*\sqrt{_{q}Arrow/10}\Big)*(Aim)</math> | ||
Stone Arrows have a base damage of 50, Bone Arrows have a base damage of 60. Metal Arrows have a base damage of 70. | Stone Arrows have a base damage of 50, Bone Arrows have a base damage of 60. Metal Arrows have a base damage of 70. |
Revision as of 20:20, 4 January 2018
Hunter's Bow | |||||||||||||||||||||||||
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Vital statistics | |||||||||||||||||||||||||
Size | 1 x 2 | ||||||||||||||||||||||||
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. | Archery | ||||||||||||||||||||||||
Object(s) Required | Tree Bough x2, String x8 | ||||||||||||||||||||||||
Produced By | Hand | ||||||||||||||||||||||||
Slot(s) Occupied | 4L and 4R | ||||||||||||||||||||||||
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Go to Objects |
Craft > Clothes & Equipment > Weapons > Hunter's Bow
A Hunter's Bow, is a medium ranged weapon. It fires Arrows which affect the damage dealt. A player aims the bow at a location, when the player releases their arrow, it will fly within a cone around the location based off how full the aim meter is.
Notes
When crafting, the qualities of a bow are softcapped by .
The minimum between the bow and the arrow's essence determines the aim meter penalty for moving.
The damage dealt by a bow is affected by the bow's quality, the arrow's type and quality, and the aim meter.
Stone Arrows have a base damage of 50, Bone Arrows have a base damage of 60. Metal Arrows have a base damage of 70. Arrows (no matter the type) have 5% armor penetration.
The minimum between the bow and the arrow's quality, as well as marksmanship determine the aim speed and maximum aim.