Hunter's Bow: Difference between revisions

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(Armor Penetration - quick test)
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|slot = 4L and 4R
|slot = 4L and 4R
|basedmg = 50
|basedmg = 50
|armorpen = 5
|cskill = [[requires::Marksmanship]]
|cskill = [[requires::Marksmanship]]
|ammoreq = [[requires::Stone Arrow]], [[requires::Bone Arrow]], [[requires::Metal Arrow]]
|ammoreq = [[requires::Stone Arrow]], [[requires::Bone Arrow]], [[requires::Metal Arrow]]

Revision as of 22:40, 22 April 2018

Hunter's Bow
Hunter's Bow.png
Vital statistics
Size 1 x 2
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. Archery
Object(s) Required Tree Bough x2, String x8
Produced By Hand
Slot(s) Occupied 4L and 4R
QL10 Equipment Statistics
Damage 50
Armor Penetration 5%
Combat Skill Marksmanship
Ammunition Stone Arrow, Bone Arrow, Metal Arrow
Go to Objects

Icon keyboard.pngCraft > Clothes & Equipment > Weapons > Hunter's Bow

A Hunter's Bow, is a medium ranged weapon. It fires (Stone,Bone or Metal) Arrows which affect the damage dealt. A player aims the bow at a location, when the player releases their arrow, it will fly within a cone around the location based off how full the aim meter is.

Notes

When crafting, the qualities of a bow are softcapped by .


The minimum between the bow and the arrow's essence determines the aim meter penalty for moving.


The damage dealt by a bow is affected by the bow's quality, the arrow's type and quality, and the aim meter.

Stone Arrows have a base damage of 50, Bone Arrows have a base damage of 60. Metal Arrows have a base damage of 70. Arrows (no matter the type) have 5% armor penetration.


The minimum between the bow and the arrow's quality, as well as marksmanship determine the aim speed and maximum aim.

In Game Example

File:Bowbow.png
A hunter's bow used as a wall decoration.