Forager's Brooch: Difference between revisions
Jump to navigation
Jump to search
m (Text replacement - "(== ?Quality ?==[][a-zA-Z: , ]*\[\[)requires::" to "$1") |
m (Text replacement - "([eE]?[gG]ild)%" to "$1pct") |
||
Line 5: | Line 5: | ||
|objectsreq = [[requires::Squirrel Tail]] x1, [[requires::Hedgehog Quills]] x1 | |objectsreq = [[requires::Squirrel Tail]] x1, [[requires::Hedgehog Quills]] x1 | ||
|producedby = Hand | |producedby = Hand | ||
| | | gildpct = [[gildpct::40%-100%]] | ||
| gildatt = [[gildatt::Exploration]] | | gildatt = [[gildatt::Exploration]] | ||
| gild1 = [[gild1::Perception +1]] | | gild1 = [[gild1::Perception +1]] |
Revision as of 13:10, 15 July 2018
Forager's Brooch | |||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Vital statistics | |||||||||||||||||||||||||||
Size | 1 x 1 | ||||||||||||||||||||||||||
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. | Foraging? | ||||||||||||||||||||||||||
Object(s) Required | Squirrel Tail x1, Hedgehog Quills x1 | ||||||||||||||||||||||||||
Produced By | Hand | ||||||||||||||||||||||||||
| |||||||||||||||||||||||||||
Go to Objects |
Craft > Clothes & Equipment > Equipment Gilding > Primitive Gildings > Forager's Brooch
Forager's Brooch is a Gilding item that gives a boost to Perception and Exploration.
Gilding Attribute is Exploration, Chance: 40% to 100%.
Quality
Softcapped by Dexterity and Survival.
Quality | Perception | Exploration |
---|---|---|
10 | +1 | +2 |
40 | +2 | +4 |