Sand: Difference between revisions
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(→Notes: implement Patch-template usage) |
(General GM re-implementation (46/46).) |
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Sand is used to create [[Raw Glass]]. | Sand is used to create [[Raw Glass]]. | ||
==How to Acquire== | ==How to Acquire== | ||
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{{GM| $Adventure | $Dig }} | |||
Sand can be acquired by digging at the beach. Beaches are found around some lakes. The character will continue extracting sand until either the inventory is full or the player instructs the character to do otherwise. | Sand can be acquired by digging at the beach. Beaches are found around some lakes. The character will continue extracting sand until either the inventory is full or the player instructs the character to do otherwise. |
Revision as of 05:14, 16 February 2019
Sand | |
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Vital statistics | |
Size | 1 x 1 |
Stack | No (Sand) |
Stockpile | Sand (250) |
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. | None |
Object(s) Required | None |
Produced By | Beach |
Required By | (11) Ant Farm, Bull Pipe, Chitin Sequins, Mine Pyre, Molten Glass, Polished Porphyry Beads, Rough Polish, Sand Castle, Turtle Shell Bowl, Turtleshell Helmet, Whalebone Clasps, (Casting Material (6): Anvil, Diver's Weight, Frying Pan, Smithy's Hammer, Tinker's Shovel, Tinker's Throwing Axe) |
Go to Objects |
Sand is used to create Raw Glass.
How to Acquire
Sand can be acquired by digging at the beach. Beaches are found around some lakes. The character will continue extracting sand until either the inventory is full or the player instructs the character to do otherwise.
Notes
- Re-implemented in update
( Template:Patch: Patch-title "title" Not Found! ).
- Hard Capped by Survival?