Hunter's Bow: Difference between revisions

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The damage dealt by a bow is affected by the bow's quality, the arrow's type and quality, and the aim meter.
The damage dealt by a bow is affected by the bow's quality and Marksmanship skill, the arrow's type and quality.


<math> Damage = \Big(30*\sqrt{_{q}Bow/10}+_{base}Arrow Damage*\sqrt{_{q}Arrow/10}\Big)</math>
<math> Damage = \Big(30*\sqrt{_{q}Bow/10}+_{base}Arrow Damage*\sqrt{_{q}Arrow/10}\Big)</math>

Revision as of 08:00, 8 July 2020

Hunter's Bow
Hunter's Bow.png
Vital statistics
Size 1 x 2
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. Archery
Object(s) Required Leather x1, Tree Bough x2, String x8
Produced By Hand
Slot(s) Occupied 4L and 4R
QL10 Equipment Statistics
Damage 30
Combat Skill Marksmanship
Ammunition Stone Arrow, Bone Arrow, Metal Arrow
Go to Objects

Icon keyboard.pngCraft > Clothes & Equipment > Weapons > Hunter's Bow

A Hunter's Bow, is a medium ranged weapon. It fires (Stone, Bone or Metal) Arrows which affect the damage dealt. A player aims the bow at a location, when the player releases their arrow, it will fly in that trajectory.

Notes

When crafting, the qualities of a bow are softcapped by .


The damage dealt by a bow is affected by the bow's quality and Marksmanship skill, the arrow's type and quality.


Stone Arrows have a base damage of 10. Bone Arrows have a base damage of 15. Metal Arrows have a base damage of 20. The arrows have 5%, 10%, 15% armor penetration respectively.

In-Game Example(s)

A hunter's bow used as a wall decoration.