Occult Ring: Difference between revisions

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(Changed Formula to Will from Dexterity)
 
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==Quality==
==Quality==


* Occult Ring Quality = <math>\frac{\frac{(_{q}Goldbeater Skin + _{q}Black Coal)}{2} *  9 + {_{q}Anvil* 4 + _{q}Smithy's Hammer}* 3}{16}</math> and is [[softcap|softcapped]] by <math>\sqrt[4]{Dexterity*Psyche*Smithing*Lore}</math>
* Occult Ring Quality = <math>\frac{\frac{(_{q}Goldbeater Skin + _{q}Black Coal)}{2} *  9 + {_{q}Anvil* 4 + _{q}Smithy's Hammer}* 3}{16}</math> and is [[softcap|softcapped]] by <math>\sqrt[4]{Will*Psyche*Smithing*Lore}</math>


* Bonuses = <math>_{q10}Bonuses*\sqrt{\frac{_{q}Ring}{10}}</math>.
* Bonuses = <math>_{q10}Bonuses*\sqrt{\frac{_{q}Ring}{10}}</math>.

Latest revision as of 08:27, 22 January 2022

Occult Ring
Occult Ring.png
Vital statistics
Size 1 x 1
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. Jewelry
Object(s) Required Gold Nugget x2, Goldbeater's Skin, Black Coal x2
Produced By Smithy's Hammer, Anvil
Slot(s) Occupied 6L; 6R
QL10 Equipment Statistics
INT Bonus 7
PSY Bonus 7
Gilding statistics
Gilding Chance 25%-35%
Gilding Attributes Psyche, Dexterity, Lore
Go to Objects

Icon keyboard.pngCraft > Clothes & Equipment > Xtras & Accessories > Jewelry > Occult Ring

A ring containing the knowledge of the hidden. Increases Psyche and Intelligence.


Quality Psyche Intelligence
10 +7 +7
40 +14 +14
90 +21 +21

Quality

  • Occult Ring Quality = and is softcapped by
  • Bonuses = .

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