Legacy:Bloom

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Revision as of 20:38, 13 October 2015 by Tyvrel (talk | contribs) (Tyvrel moved page Bloom to Legacy:Bloom)
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Legacy Haven & Hearth page.
"The RoB Wiki currently hosts information for both the current Haven & Hearth world as well as the legacy server. Please be aware that information relating to legacy should be found on pages with "legacy" in the name. While our editors have done their best to get things sorted, please be aware there may be some pages that haven't been moved properly and may still be flagged that the information is legacy and may not apply to the current world."

Just in case. There is a Legacy specific discussion page.
Bloom
Legacy-Bloom.png
Vital statistics
Size 1 x 1
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. None
Object(s) Required Bar of Cast Iron
Produced By Finery Forge
Go to Objects

Bloom is created from Cast Iron, and is the precursor to Wrought Iron.

How to Acquire

Load Bars of Cast Iron into a Finery Forge and fuel with two units of Charcoal. Each bar will have a 50% chance of becoming Bloom, and a 50% chance of becoming useless Slag.

The quality of the Bloom and Slag will be the same as the Bar of Cast Iron if its quality isn't greater than the Finery Forge's and Charcoal's.

Update: Now when you use a Smithy's Hammer to turn Bloom into either Cast or Wrought Iron, there's a 40% chance for the quality of the iron to go down 20%, and there's also a 10% chance for the quality of the iron to go up 20%.

The quality of your Anvil and Smithy's Hammer seem to affect what quality products you can get out of bloom. [Verify]