Poacher's Pouch

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Poacher's Pouch
Vital statistics
Size (item)Item (inventory)size.<br><br>xitem & yitem 2 x 1
Storage Size 6 x 6
Skill(s) RequiredSpecific needed skills that enable a given object or item. Tanning
Discovery Req.This(<i>discoveryreq</i>) is only for items that need to be discovered in addition to items listed in "Object(s) Required"/<i>(<i>objectsreq</i>).</i><small><br><b><i>(Temporary active on all pages, but leave empty if "None".</i></b><small> (None or Unknown)
Object(s) Required Wax x2, Leather x4, Prepared Animal Hide x6, String x6
Produced By Hand
Slot(s) Occupied 9L; 9R
Go to Objects

Craft > Clothes & Equipment > Packs & Sacks > Poacher's Pouch

Description

Pouch is an equippable storage bag that can store raw hides, raw meat, brains, bone, animal fat, intestines, entrails, and small animals/birds both dead and alive in 6x6 slot inventory.

Notes

  • Can't put items in it when not equipped, can't un-equip without emptying first.


Game Development

  • Gongalong! (2026-05-27) >""Salt Crystal"s, "Curious Needle"s, "Ant Chitin", "Cave Louse Chitin", and "Ant Wing"s now all stack, and can be held in the "Poacher's Pouch"."
  • Coq au Arch (2026-04-23) >"Fixed auto-stacking in equipment containers ("Creel", "Poacher's Pouch", &c). Items in them should now auto-stack properly much like they do in the normal inventory, quite simply. Yay!."
  • Thatched Totem (2026-02-26) >"Cleaned up various internal definitions of hair and feathers, and used that to allow the "Poacher's Pouch" to hold those, as well as various one-offs such as troll parts, "Adder Fang", "Bat Wings", "Eagle Owl Eye", "Fresh Sly Ear of the Fox", "Fresh Squirrel Tail", "Magpie's Thieving Claw" "Raw Lucky Rabbit's Foot". Hairs now consistently stack 3 high, sorry "Badger Hair", I loved you at 4. Troll Hair is no longer "String"."
  • Polar Crocus (2026-02-11) >"Fixed stacking of items inside container items (e.g. "Creel", "Poacher's Pouch", "Seedbag"s). Some caveats apply, as auto-stacking will not (yet) be able to detect existing stacks/items inside container items, but it seemed like a significant improvement that they are able to hold stacks at all that we decided to push it in a slightly unfinished state. There is a plan for the fuller fix."
  • Polar Crocus (2026-02-11) >"Brains now stack in inverse order of size (i.e. tiny stacks 4 high, small stacks 3 high, "normal" stacks 2 high, and big does not stack). They can be put in "Poacher's Pouch"."
  • Chessebell Poaching (2026-01-29) >"Added "Poacher's Pouch", a "Creel" alternative for hunters. The "Poacher's Pouch" can hold: Raw hides, raw meat, bone, animal fat, intestines, entrails, and small animals/birds both dead and alive. Suggested, perhaps among other places, here."