Prepared Animal Hide

From Ring of Brodgar
Jump to navigation Jump to search
Prepared Animal Hide
Vital statistics
Discovery Req.This(<i>discoveryreq</i>) is only for items that need to be discovered in addition to items listed in "Object(s) Required"/<i>(<i>objectsreq</i>).</i><small><br><b><i>(Temporary active on all pages, but leave empty if "None".</i></b><small> (None or Unknown)
Object(s) Required Adder Hide, Aurochs Hide, Badger Hide, Bat Hide, Bear Hide, Beaver Hide, Boar hide, Boreworm Hide, Cattle Hide, Cave Angler Scales, Caverat Hide, Ermine, Fox Hide, Goat Hide, Grey Seal Hide, Hedgehog Skin, Horse Hide, Ice Bear Hide, Lynx Hide, Mammoth Hide, Mole Hide, Moose Hide, Mouflon Hide, Narwhal Hide, Otter Hide, Pigskin, Rabbit Fur, Red Deer Hide, Reindeer Hide, Roe Deer Hide, Sheepskin, Squirrel Hide, Squirrel Tail, Stoat Hide, Tame Reindeer Hide, Troll Hide, Walrus Hide, Wildgoat Hide, Wildhorse Hide, Wolf Hide, Wolverine Hide
Required By (26) Bagpipe, Creel, Custom Image Sketch, Drum & Sticks, Feather Band, Fur Boots, Fur Cloak, Gelatin, Hide Cloak, Hide Layer, Hide Strap, Leather, Parchment, Poacher's Pouch, Poor Man's Gloves, Potent Rod, Primitive Backpack Extension, Rough Guard Patch, Rough Polish, Sling, Still Life, Stinging Poultice, Wanderer's Bindle, Waterskin, Wilderness Skis, Woodsman's Ushanka
Go to Objects

Prepared Animal Hide is a game class-type referring to one of the following 41 game-objects:

 Adder Hide (5)  Aurochs Hide   Badger Hide (2)  Bat Hide (2)  Bear Hide (5)  Beaver Hide (2)  Boar hide (1)  Boreworm Hide   Cattle Hide   Cave Angler Scales (1)  Caverat Hide (1)  Ermine (4)  Fox Hide (1)  Goat Hide   Grey Seal Hide (1)  Hedgehog Skin   Horse Hide (1)  Ice Bear Hide (1)  Lynx Hide (2)  Mammoth Hide (1)  Mole Hide (1)  Moose Hide (1)  Mouflon Hide   Narwhal Hide   Otter Hide   Pigskin   Rabbit Fur (2)  Red Deer Hide   Reindeer Hide (2)  Roe Deer Hide   Sheepskin (1)  Squirrel Hide   Squirrel Tail (2)  Stoat Hide   Tame Reindeer Hide   Troll Hide (3)  Walrus Hide (2)  Wildgoat Hide   Wildhorse Hide   Wolf Hide (1)  Wolverine Hide (1) 


(n): (Superscript) Number of items in that type-group.
(n): (Subscript) Number of crafts that specifically require this item.


Main "Generics" page



Any of these can be used in the recipes that require a Prepared Animal Hide.

Most can also be used to make Leather. Exception(s): Squirrel Tail.

Each inventory space that the hide takes up represents 1 Prepared Animal Hide. Hides can be split up into patches by right-clicking them. Hides that take up more inventory spaces than a crafting recipe requires, will be automatically split up and the remainder returned.

Notes

  • "Dried hide" is the shorter alternative name for "Prepared Animal Hide" used across the wiki. (game history related)
  • Some recipes, like the Bear Cape, require a whole hide, so in these cases splitting it up effectively ruins the hide.
  • Hide patches cannot be turned into leather.
  • Although stacked large-hides can's be manual split inside the stack, they do auto-split when crafting requires it => Mixed Hide+Patch Stack.