Cave Angler Scales
Jump to navigation
Jump to search
Cave Angler Scales | |||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
![]() | |||||||||||||||||||||||||||||||||||||||||||
Vital statistics | |||||||||||||||||||||||||||||||||||||||||||
Size (item)Item (inventory)size.<br><br>xitem & yitem | 1 x 1 | ||||||||||||||||||||||||||||||||||||||||||
Stack Stacking data for (all) items is set at the Stack page in the Stacking property data section.<br><i>Please use "Source Edit" mode when editing this.</i> | Max:4 (Prepared Hides) | ||||||||||||||||||||||||||||||||||||||||||
Stockpile Stockpile data for (all) items is set at the Stockpile page in the Stockpile property data section.<br><br><i>Please use "Source Edit" mode when editing there.</i> | Hide (30) | ||||||||||||||||||||||||||||||||||||||||||
Discovery Req.This(<i>discoveryreq</i>) is only for items that need to be discovered in addition to items listed in "Object(s) Required"/<i>(<i>objectsreq</i>).</i><small><br><b><i>(Temporary active on all pages, but leave empty if "None".</i></b><small> | (None or Unknown) | ||||||||||||||||||||||||||||||||||||||||||
Object(s) Required | Fresh Cave Angler Scales | ||||||||||||||||||||||||||||||||||||||||||
Produced By | Drying Frame | ||||||||||||||||||||||||||||||||||||||||||
Specific Type of | Prepared Animal Hide | ||||||||||||||||||||||||||||||||||||||||||
Required By | (1) Cave Angler Cape, (Prepared Animal Hide (24): Bagpipe, Creel, Custom Image Sketch, Drum & Sticks, Feather Band, Fur Boots, Fur Cloak, Gelatin, Hide Cloak, Hide Layer, Hide Strap, Leather, Parchment, Poor Man's Gloves, Potent Rod, Rough Guard Patch, Rough Polish, Sling, Still Life, Stinging Poultice, Wanderer's Bindle, Waterskin, Wilderness Skis, Woodsman's Ushanka) | ||||||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||||||
Go to Objects |
The product after hanging a Fresh Cave Angler Scales on a Drying Frame and is a Curiosity which can be used in the Study Report to earn Learning Points.
Game Development (empty)