Sling

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Sling
Sling.png
Vital statistics
Size 1 x 1
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. Hunting, Archery
Object(s) Required String x5, Prepared Animal Hide x2
Produced By Hand
Slot(s) Occupied 5L or 5R
QL10 Equipment Statistics
Damage 15
Armor Penetration 20%
Combat Skill Marksmanship
Ammunition Stone
Go to Objects

Icon keyboard.pngCraft > Clothes & Equipment > Weapons > Sling

A Sling is a one-handed projectile weapon that requires Stone as ammunition.

It is often used by players with low Marksmanship skill, as it is twice as easy to aim with than it is with the Bow. However, the sling does lower damage than the bow. It is commonly used for hunting.

Damage

The maximum damage is 15, multiplied by the square root of the quality of your Sling divided by ten.

Your Perception attribute affects the minimum damage of ranged attacks. Your target's Agility attribute reduces your damage.

[Verify: Formula seems to be not up-to-date anymore, or is missing some info (Sling listed damage).]

Where PER is your Perception attribute and AGL is the enemy's Agility attribute.

Quality

The quality of the Sling is determined with the following formula:

It is softcapped by Dexterity, Survival, and Marksmanship.

Gallery

Game Development