Ore

From Ring of Brodgar
Jump to navigation Jump to search
Ore
Vital statistics
Skill(s) RequiredSpecific needed skills that enable a given object or item. Mining
Discovery Req.This(<i>discoveryreq</i>) is only for items that need to be discovered in addition to items listed in "Object(s) Required"/<i>(<i>objectsreq</i>).</i><small><br><b><i>(Temporary active on all pages, but leave empty if "None".</i></b><small> (None or Unknown)
Object(s) Required Cave Entrance or Mine Hole
Produced By Mining Tool
Required By (1) Slag
Go to Objects

Ore is a game class-type referring to one of the following 18 game-objects:

 Black Ore (2)  Bloodstone (2)  Cassiterite (1)  Chalcopyrite (2)  Cinnabar (2)  Direvein (2)  Galena (2)  Heavy Earth (1)  Horn Silver (1)  Iron Ochre (1)  Lead Glance (1)  Leaf Ore (2)  Malachite (1)  Meteorite (2)  Peacock Ore (1)  Schrifterz (2)  Silvershine (1)  Wine Glance (1) 


(n): (Superscript) Number of items in that type-group.
(n): (Subscript) Number of crafts that specifically require this item.


Main "Generics" page



Ore is the general material you receive from mining walls in Caves or Mine Holes that contain metals. It must be smelted in an Ore Smelter to extract the usable metal, although it sometimes smelts into Slag (which is affected by your skills, see below). Ore is a type of stone, so it can also be used as pavement and to build with.

How to Acquire

Ore is obtained by mining in a Cave or Mine Hole built over a metal node.

Quality

The Ore(and Stone) quality based on node and is softcapped by a tool used(Pickaxe, Stone Axe etc.) and hardcapped by the miner's Masonry skill.

Notes

  • The chance of the Ore becoming a bar/nugget is calculated at the moment the ore is mined. The following skills increase this chance: Metal Working, Tunneling, Metallurgy and Deep Artifice (total rough 10% smelt chance to any ore - need furthter tests).
  • Ore also counts as stone and can be stacked into existing stone stockpiles, so be careful you don't accidentally use it up in recipes or construction. Ore stockpiles, and ore in stone stockpiles, count as Soil when landscaping.

List of ores

Rendered mineable cave-walls(60) (imgur shared for the moment)

As of World 14 (not all have been rediscovered, and new ones may have been added):

Ore Vein First Level
(and deeper)
Smelts into Base Smelt chance

(Without skills)

Real name -- Metals --
Lead Tin Copper Iron Mercury Silver Gold Metiron
Cassiterite Cassiterite vein 1 Bar of Tin 30%
Lead Glance Lead Glance vein 1 Bar of Lead 25% (also called ... Yep "Galena".)
Wine Glance Wine Glance vein 2 Bar of Copper 10% Also called Cuprite.
Chalcopyrite Chalcopyrite vein 3 Bar of Copper (8%)
or
Bar of Cast Iron (4%)
12%
Malachite Malachite vein (greenish color) 4 Bar of Copper 20%
Peacock Ore Peacock Ore vein 7 Bar of Copper ~30% Also called Bornite.
Cinnabar Cinnabar vein 3 Quicksilver 12%
Heavy Earth Heavy Earth vein 3 Bar of Cast Iron 6% Also called Ilmenite.
Iron Ochre Iron Ochre vein 4 Bar of Cast Iron 12% Also called Limonite.
Bloodstone Bloodstone vein 5 Bar of Cast Iron 20% Also called Hematite.
(Seems a bit of a mismatch)
Black Ore Black Ore vein 6 Bar of Cast Iron 30% Also called Magnetite.
Galena Galena vein 3 Silver Nugget
or
Bar of Lead
5%-10% (also called ... Yep "lead glance".)
Silvershine Silvershine vein 4 Silver Nugget 20% Also called Argentite.
Horn Silver Horn Silver vein 4 Silver Nugget 30% Also called Chlorargyrite.
Direvein Direvein vein 5 Gold Nugget
or
Gold Pebbles
10% Also called Petzite.
Schrifterz Schrifterz vein 6 Gold Nugget
or
Gold Pebbles

(50%/50%)
35% Also called Sylvanite.
Leaf Ore Leaf Ore vein 6 Gold Nugget
or
Gold Pebbles
25% Also called Nagyagite.
Meteorite Falling Star Outside Bar of Metiron ?? Also called Plessite.


Game Development

  • Loose Velvet (2023-06-22) >"Ore Quality variance now takes effect per tile, rather than per piece of ore. This means that, all other things being equal, all ore from any single mine tile will be of uniform quality."