Legacy:Battleaxe of the Twelfth Bay: Difference between revisions

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[[Category:Sharp Tools]]
[[Category:Sharp Tools]]


The Battleaxe of the Twelfth Bay (B12, for short) deals 500 base damage, the highest in the game. [http://pastebin.com/eyj6qqC8]
The Battleaxe of the Twelfth Bay (B12, for short) deals {{#show:{{PAGENAME}}|?basedmg}} base damage, the highest in the game. [http://pastebin.com/eyj6qqC8]


==How to Acquire==
==How to Acquire==

Revision as of 05:58, 11 June 2015

Battleaxe of the Twelfth Bay
Legacy-Battleaxe of the Twelfth Bay.png
Vital statistics
Size 2 x 3
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. Steelmaking
Object(s) Required Bar of Steel x12, Leather x2
Slot(s) Occupied 4L + 4R
QL10 Equipment Statistics
Damage 500
AGI Bonus 2 [Verify]"Category:Verification_CallsCategory:Verification_Calls_-_Legacy:Category:Verification_Calls_-_Legacy|[Verify]" can not be assigned to a declared number type with value 2.
Go to Objects

Icon keyboard.pngCraft > Metal Working > Weapons > Battleaxe of the Twelfth Bay

The Battleaxe of the Twelfth Bay (B12, for short) deals 150 base damage, the highest in the game. [1]

How to Acquire

It requires a massive twelve Bars of Steel, and two Leather.

Use

Equip the axe with both hands. It can be used for basic tasks that can be done with a Stone Axe, such as chopping down trees, mining and shearing sheep. This axe has the same chopping speed as that of a Stone Axe.

It also allows the wearer to use the combat actions Valorous Strike, Chop, and Cleave.

Name

The name of this axe originates from the producers of Dwarf Fortress, Bay 12 Games. Members of the Bay 12 forums were one of the first major groups to start playing Haven & Hearth, establishing the town of Bottleneck. Jorb has stated that this is the first, and last time that items will be named after communities that join the game.

Quality formula

( ( (Qsteel * 5 + Qleather) / 6 ) * 4 + 1.5 * Qhammer + 1.5 * Qanvil ) /7 = QModel