Generic Gouda: Difference between revisions

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(Update for 2.0)
mNo edit summary
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| xsize      = 1
| xsize      = 1
| ysize      = 1
| ysize      = 1
| skillreq  = [[requires::Cheesemaking]]
| skillreq  = ?
| objectsreq = [[requires::Cheese]] (in [[requires::Cheese Tray|tray]])
| objectsreq = [[requires::Cheese]] (in [[requires::Cheese Tray|tray]])
| producedby = [[requires::Cheese Rack]]
| producedby = [[requires::Cheese Rack]]

Revision as of 16:06, 25 November 2015

Generic Gouda
Generic Gouda.png
Vital statistics
Size 1 x 1
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. ?
Object(s) Required Cheese (in tray)
Produced By Cheese Rack
Food details
Energy Filled 100
Hunger Filled 4
Energy/Hunger 25
FEPs +1 +2 Sum%
STR 0 0 0%
AGI 0 0 0%
INT 0 0 0%
CON 5 0 100%
PER 0 0 0%
CHA 0 0 0%
DEX 0 0 0%
WIL 0 0 0%
PSY 0 0 0%
Sum 5 0 --
Hunger per FEP 0.8
FEP per Hunger 1.25
Go to Objects

A cheese. This food fills 4% of the hunger bar, and gives the following FEPs: 5 CON.

Each tray produces 2 slices of cheese.

How to Acquire

Most cheeses, if left for extended periods of time or in the wrong area at the wrong stage, will turn into generic gouda over time. If any cheese is left in a cheese rack for a long period it will eventually degrade into this.

Add to Metaobject when updated

3-4% Cheese Satiate (5% chance) 3-4% Poultry Satiate (6% chance)