Roast Squirrel: Difference between revisions

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(+Pagenotice - SAT)
(W11 changes. Update information about a list of satiate, sat eff and sat chance)
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{{Pagenotice|SAT}}
{{infobox metaobj
{{infobox metaobj
| image      = file:Roast Meat.png
| image      = file:Roast Meat.png
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| wil        = 0 || wil2 = 0
| wil        = 0 || wil2 = 0
| psy        = 0 || psy2 = 0
| psy        = 0 || psy2 = 0
| sat1      = Food  ||sat1eff    = 3 ||sat1chance = 3
| sat1      = Forage ||sat1eff    = 20 ||sat1chance = 30
| sat2      = Nuts  ||sat2eff    = 10  ||sat2chance = 10
| sat2      = ||sat2eff    =   ||sat2chance =  
| sat3      =    ||sat3eff    =  ||sat3chance =
| sat3      =    ||sat3eff    =  ||sat3chance =
| sat4      =    || sat4eff    =  || sat4chance =
| sat4      =    || sat4eff    =  || sat4chance =

Revision as of 22:05, 23 June 2019

Roast Squirrel
Roast Meat.png
Vital statistics
Size 1 x 1
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. Hunting
Object(s) Required Raw Squirrel
Produced By Fire (lit) or Fireplace (lit) or Grid Iron (assembled)
Food details
Energy Filled 250
Hunger Filled 4
Energy/Hunger 62.5
Satiates Satiations-Forage.png Forage
FEPs +1 +2 Sum%
STR 0 0 0%
AGI 0 0 0%
INT 1 0 100%
CON 0 0 0%
PER 0 0 0%
CHA 0 0 0%
DEX 0 0 0%
WIL 0 0 0%
PSY 0 0 0%
Sum 1 0 --
Hunger per FEP 4
FEP per Hunger 0.25
Go to Objects

How to Acquire

Light a Fire or Fireplace, then use the Craft -> Cooking -> Roasted Meat function to create Roast Squirrel. All Roast Meat provide 250% Energy for 4% Hunger

Immediately After cooking your Raw Meat, you will get Sizzling Roast Squirrel. The Sizzling Buff grants 25% extra FEP for 30 minutes, after which it will turn back into Roast Squirrel.

Quality

The quality of Roast Meat is Softcaped by your survival and perception.