Petraglyph: Difference between revisions

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(+ StudyTime: Hour-float to Time-code - (+potential other stuff))
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| ysize        = 1
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| skillreq    = [[requires::Mining]]
| skillreq    = [[requires::Mining]], [[requires::Hearth Magic]]
| objectsreq  = [[requires::Petrified Seashell]], [[requires::Stone]], [[requires::Cavedust]] 0.1 kg
| objectsreq  = [[requires::Petrified Seashell]], [[requires::Stone]], [[requires::Cavedust]] 0.1 kg
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Revision as of 18:35, 8 March 2020

Petraglyph
Petraglyph.png
Vital statistics
Size 1 x 1
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. Mining, Hearth Magic
Object(s) Required Petrified Seashell, Stone, Cavedust 0.1 kg
Gilding statistics
Gilding Chance 50%-95%
Gilding Attributes Masonry, Lore
Gilding Bonus 1 Intelligence +1
Gilding Bonus 2 Masonry +2
Gilding Bonus 3 Lore +3
Study details
Base LP 1000
Study Time <b>StudyTime Input:</b><br><br >The studytime infobox parameter accepts two formats. An Hour-float (studyTime = H.hhhh) or a Time-code (studyTime = H:M).<br >(Note: Study-Time should be in real-time, and not in game-time.)<br ><br >Proper input rules:<br >H.hhhh: (Dot delimited) At least one leading digit, and at least 4 decimal digits.(good: "0.1230", bad: ".123")<br >H:M: (Colon delimited) At least one hour digit, and 1 or 2 minute digits. (good: "0:1", bad: ":1" or "0:123")<br><br >(Although bare integer-input would work for both format cases, it is currently deemed improper formatted input.)<br > 5h 28m
Mental Weight 14
EXP Cost 10
LP / EXP 100
LP / Hour (real) 182.93
LP / Mental Weight 71.43
LP / Hour / EXP 18.29
LP / Hour / Size 182.93
LP / Hour / Weight 13.07
LP / Hour / Size / EXP 18.29
LP / Hour / Weight / EXP 1.31
Go to Objects

Icon keyboard.pngCraft > Curiosities > Naturalia > Petraglyph

A Petraglyph is a Curiosity which can be used in the Study Report to earn Learning Points.

A Petraglyph can also be used as a Gilding item that gives a boost to Intelligence, Masonry and Lore. Chance:50% to 95%

Quality

Quality Intelligence Masonry Lore
10 +1 +2 +3
40 +2 +4 +6
90 +3 +6 +9
  • Petraglyph Quality is Average Ingredients and is softcapped by
  • Stats = .