Bloom: Difference between revisions

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(Tyvrel moved page Bloom to Legacy:Bloom)
 
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#REDIRECT [[Legacy:Bloom]]
{{infobox metaobj
| xsize      = 1
| ysize      = 1
| skillreq  = None
| objectsreq = [[requires::Bar of Cast Iron]]
| producedby = [[requires::Finery Forge]]
}}
 
'''Bloom''' is created from [[Bar of Cast Iron|Cast Iron]], and is the precursor to [[Bar of Wrought Iron|Wrought Iron]].
 
==How to Acquire==
Load [[Bar of Cast Iron|Bars of Cast Iron]] into a [[Finery Forge]] and fuel with two units of [[Coal]]. Each bar will have a 50% chance of becoming Bloom, and a 50% chance of becoming [[Dross]]. Bloom will cool, becoming dross, if it's not forged into metal bars within 1-2 hours. Dross can be re-smelted with a chance to
become cast iron again.
 
==Quality==
 
The quality of the Bloom and Slag will be the same as the Bar of Cast Iron if its quality isn't greater than the Finery Forge's and Charcoal's.
 
{{Game Development}}

Latest revision as of 23:56, 8 November 2023

Bloom
Bloom.png
Vital statistics
Size 1 x 1
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. None
Object(s) Required Bar of Cast Iron
Produced By Finery Forge
Required By (1) Bar of Wrought Iron
Go to Objects

Bloom is created from Cast Iron, and is the precursor to Wrought Iron.

How to Acquire

Load Bars of Cast Iron into a Finery Forge and fuel with two units of Coal. Each bar will have a 50% chance of becoming Bloom, and a 50% chance of becoming Dross. Bloom will cool, becoming dross, if it's not forged into metal bars within 1-2 hours. Dross can be re-smelted with a chance to become cast iron again.

Quality

The quality of the Bloom and Slag will be the same as the Bar of Cast Iron if its quality isn't greater than the Finery Forge's and Charcoal's.

Game Development