Legacy:Peculiar Flotsam: Difference between revisions

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|producedby = Hand
|producedby = Hand
|perexp = 110
|perexp = 110
| terrain = Deep Water
|terrain = [[Deep Water]]
|lpgain = 3000
|lpgain = 3000
|studytime = 4.00
|studytime = 4.00

Revision as of 14:53, 2 August 2012

Peculiar Flotsam
Legacy-Peculiar Flotsam.png
Vital statistics
Size 1 x 1
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. Foraging
Minimum Per*Exp 110
Seasonality (see this page for now)
Terrain Deep Water
Object(s) Required None
Produced By Hand


Study details
Base LP 3000
Study Time <b>StudyTime Input:</b><br><br >The studytime infobox parameter accepts two formats. An Hour-float (studyTime = H.hhhh) or a Time-code (studyTime = H:M).<br >(Note: Study-Time should be in real-time, and not in game-time.)<br ><br >Proper input rules:<br >H.hhhh: (Dot delimited) At least one leading digit, and at least 4 decimal digits.(good: "0.1230", bad: ".123")<br >H:M: (Colon delimited) At least one hour digit, and 1 or 2 minute digits. (good: "0:1", bad: ":1" or "0:123")<br><br >(Although bare integer-input would work for both format cases, it is currently deemed improper formatted input.)<br > Improper Hour-Float input! "4.00"
Mental Weight 9
EXP Cost ?
LP / EXP -999
LP / Hour (real) -999
LP / Mental Weight 333.33
LP / Hour / EXP -999
LP / Hour / Size -999
LP / Hour / Weight -999
LP / Hour / Size / EXP -999
LP / Hour / Weight / EXP -999
Go to Objects

Found in deep water at 110 Perception * Exploration. One of the best forageable curiosities, second only to the River Pearl.

In Game Example