Legacy:Stalagoom: Difference between revisions

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|producedby = Hand
|producedby = Hand
|perexp = 100
|perexp = 100
| terrain = [[terrain::Cave]]
|terrain = [[terrain::Cave]]
|lpgain = 300
|lpgain = 300
|studytime = 2
|studytime = 2

Revision as of 14:53, 2 August 2012

Stalagoom
Legacy-Stalagoom.png
Vital statistics
Size 1 x 1
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. Foraging
Minimum Per*Exp 100
Seasonality (see this page for now)
Terrain Cave
Object(s) Required None
Produced By Hand


Study details
Base LP 300
Study Time <b>StudyTime Input:</b><br><br >The studytime infobox parameter accepts two formats. An Hour-float (studyTime = H.hhhh) or a Time-code (studyTime = H:M).<br >(Note: Study-Time should be in real-time, and not in game-time.)<br ><br >Proper input rules:<br >H.hhhh: (Dot delimited) At least one leading digit, and at least 4 decimal digits.(good: "0.1230", bad: ".123")<br >H:M: (Colon delimited) At least one hour digit, and 1 or 2 minute digits. (good: "0:1", bad: ":1" or "0:123")<br><br >(Although bare integer-input would work for both format cases, it is currently deemed improper formatted input.)<br > None specific format! (Bare integer) "2"
Mental Weight 3
EXP Cost ?
LP / EXP -999
LP / Hour (real) -999
LP / Mental Weight 100
LP / Hour / EXP -999
LP / Hour / Size -999
LP / Hour / Weight -999
LP / Hour / Size / EXP -999
LP / Hour / Weight / EXP -999
Go to Objects

Stalagoom is a Curiosity which can be used in the Study Interface to earn Learning Points.

How to Acquire

They are found in caves with foraging. Verified to be found with as low as 100 per*exp.

In Game Example