Cornucopia

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Revision as of 17:39, 13 December 2015 by Lachlaan (talk | contribs)
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Cornucopia
File:Hafen-Cornucopia.png
Vital statistics
Size 2 x 1
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. ?
Object(s) Required Bread x2, Vegetable x2, Fruit x2
Produced By Hand
Symbel statistics
Base FEP modifier 2%
Base hunger modifier 6%
Base wear
Study details
Base LP 5000
Study Time <b>StudyTime Input:</b><br><br >The studytime infobox parameter accepts two formats. An Hour-float (studyTime = H.hhhh) or a Time-code (studyTime = H:M).<br >(Note: Study-Time should be in real-time, and not in game-time.)<br ><br >Proper input rules:<br >H.hhhh: (Dot delimited) At least one leading digit, and at least 4 decimal digits.(good: "0.1230", bad: ".123")<br >H:M: (Colon delimited) At least one hour digit, and 1 or 2 minute digits. (good: "0:1", bad: ":1" or "0:123")<br><br >(Although bare integer-input would work for both format cases, it is currently deemed improper formatted input.)<br >
Mental Weight 6
EXP Cost 10
LP / EXP 500
LP / Hour (real) -999
LP / Mental Weight 833.33
LP / Hour / EXP -999
LP / Hour / Size -999
LP / Hour / Weight -999
LP / Hour / Size / EXP -999
LP / Hour / Weight / EXP -999
Food details
Energy Filled 1000
Hunger Filled 6
Energy/Hunger 166.67
Satiates Satiations-Bread.png Bread
Satiations-Fruit.png Fruit
Satiations-Vegetables.png Vegetables
FEPs +1 +2 Sum%
STR 2 0 12.5%
AGI 2 0 12.5%
INT 2 0 12.5%
CON 2 0 12.5%
PER 2 0 12.5%
CHA 2 0 12.5%
DEX 2 0 12.5%
WIL 0 0 0%
PSY 2 0 12.5%
Sum 16 0 --
Hunger per FEP 0.38
FEP per Hunger 2.67
Go to Objects

A Cornucopia is a combination item that can be eaten, studied as a curiosity, or even placed on a table as a Symbel bonus. It requires bread, vegetables, and fruits to make.

To be Added to Infobox

Base FEP bonus: 2% Base Hunger reduction: 6%