Diamond

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Diamond
Gem-Jotun Brilliant Diamond.png
Vital statistics
Size (item)Item (inventory)size.<br><br>xitem & yitem 1 x 1
Stack Stacking data for (all) items is set at the Stack page in the Stacking property data section.<br><i>Please use "Source Edit" mode when editing this.</i> Unknown (Gemstone)
Stockpile Stockpile data for (all) items is set at the Stockpile page in the Stockpile property data section.<br><br><i>Please use "Source Edit" mode when editing there.</i> Gemstone (25)
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. Mining, Jewelry
Discovery Req.This(<i>discoveryreq</i>) is only for items that need to be discovered in addition to items listed in "Object(s) Required"/<i>(<i>objectsreq</i>).</i><small><br><b><i>(Temporary active on all pages, but leave empty if "None".</i></b><small> (None or Unknown)
Produced By Gemcutter's Wheel
Gilding statistics
Gilding Chance 60%-95%
Gilding Attributes Intelligence, Charisma, Sewing,
Gilding Bonus 1 Strength
Gilding Bonus 2 Agility
Gilding Bonus 3 Marksmanship
Gilding Bonus 4 Melee Combat
Study details
Base LP 27000
Study Time <b>StudyTime Input:</b><br><br >The studytime infobox parameter accepts two formats. An Hour-float (studyTime = H.hhhh) or a Time-code (studyTime = H:M).<br >(Note: Study-Time should be in real-time, and not in game-time.)<br ><br >Proper input rules:<br >H.hhhh: (Dot delimited) At least one leading digit, and at least 4 decimal digits.(good: "0.1230", bad: ".123")<br >H:M: (Colon delimited) At least one hour digit, and 1 or 2 minute digits. (good: "0:1", bad: ":1" or "0:123")<br><br >(Although bare integer-input would work for both format cases, it is currently deemed improper formatted input.)<br > 7h 17m
Mental Weight 10
EXP Cost 18
LP / EXP 1500
LP / Hour (real) 3707.09
LP / Mental Weight 2700
LP / Hour / EXP 205.95
LP / Hour / Size 3707.09
LP / Hour / Weight 370.71
LP / Hour / Size / EXP 205.95
LP / Hour / Weight / EXP 20.59
Go to Objects

Diamond is a type of Gemstone, as well as a Curiosity and a Gilding object that gives various boosts depending on the specific type.

Gilding Attributes are Intelligence, Charisma and Sewing, Chance: 60% to 95%.

Rough Smooth Cabochon Pear Heart Brilliant
Tiny Gem-Tiny Rough Diamond.png Gem-Tiny Smooth Diamond.png Gem-Tiny Cabochon Diamond.png Gem-Tiny Pear Diamond.png Gem-Tiny Heart Diamond.png Gem-Tiny Brilliant Diamond.png
Small Gem-Small Rough Diamond.png Gem-Small Smooth Diamond.png Gem-Small Cabochon Diamond.png Gem-Small Pear Diamond.png Gem-Small Heart Diamond.png Gem-Small Brilliant Diamond.png
Fair Gem-Fair Rough Diamond.png Gem-Fair Smooth Diamond.png Gem-Fair Cabochon Diamond.png Gem-Fair Pear Diamond.png Gem-Fair Heart Diamond.png Gem-Fair Brilliant Diamond.png
Large Gem-Large Rough Diamond.png Gem-Large Smooth Diamond.png Gem-Large Cabochon Diamond.png Gem-Large Pear Diamond.png Gem-Large Heart Diamond.png Gem-Large Brilliant Diamond.png
Grand Gem-Grand Rough Diamond.png Gem-Grand Smooth Diamond.png Gem-Grand Cabochon Diamond.png Gem-Grand Pear Diamond.png Gem-Grand Heart Diamond.png Gem-Grand Brilliant Diamond.png
Jotun Gem-Jotun Rough Diamond.png Gem-Jotun Smooth Diamond.png Gem-Jotun Cabochon Diamond.png Gem-Jotun Pear Diamond.png Gem-Jotun Heart Diamond.png Gem-Jotun Brilliant Diamond.png

Base (q10) LP

Experience cost: 10
Study Time: 7 hours and 17 minutes

Rough Smooth Cabochon Pear Heart Brilliant
Tiny 1,080 2,160 3,240 4,320 5,400 6,480
Small 2,160 4,320 6,480 8,640 10,800 12,960
Fair 3,240 6,480 9,720 12,960 16,200 19,440
Large 4,320 8,640 12,960 17,280 21,600 25,920
Grand 5,400 10,800 16,200 21,600 27,000 32,400
Jotun 6,480 12,960 19,440 25,920 32,400 38,880

Mental Weight

Rough Smooth Cabochon Pear Heart Brilliant
Tiny 1 2 3 4 5 6
Small 2 4 6 8 10 12
Fair 3 6 9 12 15 18
Large 4 8 12 16 20 24
Grand 5 10 15 20 25 30
Jotun 6 12 18 24 30 36

Base (q10) Attributes

Rough Smooth Cabochon Pear Heart Brilliant
Tiny Strength +1 Agility +1 Strength +2 Agility +1 Strength +3 Agility +2 Strength +4 Agility +2 Strength +5 Agility +3 Strength +6 Agility +3
Small Strength +2 Agility +1 Strength +6 Agility +3 Strength +8 Agility +4 Strength +10 Agility +5 Strength Agility Marksmanship
Fair Strength +3 Agility +2 Strength +6 Agility +3 Strength +9 Agility +5 Strength +12 Agility +6 Melee Combat +9 Strength +15 Agility +8 Marksmanship +11 Strength +18 Agility +9 Marksmanship +14
Large Strength +4 Agility +2 Strength +8 Agility +4 Strength +12 Agility +6 Marksmanship +9 Strength +16 Agility +8 Unarmed Combat +12 Strength +20 Agility +10 Marksmanship +15 Strength +24 Agility +12 Melee Combat +18
Grand Strength +5 Agility +3 Strength +10 Agility +5 Strength +15 Agility +7 Marksmanship +11 Strength +20 Agility +10 Marksmanship +15 Strength +25 Agility +13 Marksmanship +18 Melee Combat +13 Strength +30 Agility +15 Marksmanship +22 Melee Combat +15
Jotun Strength +6 Agility +3 Strength +12 Agility +6 Marksmanship +9 Strength +18 Agility +9 Unarmed Combat +14 Strength +24 Agility +12 Unarmed Combat +18 Strength +30 Agility +15 Marksmanship +15 Unarmed Combat +23 Strength Agility Unarmed Combat Melee Combat


Game Development (empty)