Frutti di Mare
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| Frutti di Mare | |
|---|---|
| |
| Vital statistics | |
| Skill(s) RequiredSpecific needed skills that enable a given object or item. | Foraging |
| Discovery Req.This(<i>discoveryreq</i>) is only for items that need to be discovered in addition to items listed in "Object(s) Required"/<i>(<i>objectsreq</i>).</i><small><br><b><i>(Temporary active on all pages, but leave empty if "None".</i></b><small> | (None or Unknown) |
| Object(s) Required | Bay Shrimp, Gooseneck Barnacle, Lake Snail, Oyster, Pearl Oyster, Raw Crab, Raw Lobster, Razor Clam, River Pearl Mussel, Round Clam |
| Produced By | hand |
| Required By | (1) Surf'n'Turf |
| Go to Objects | |
Frutti di Mare is a game class-type referring to one of the following 10 game-objects:
Bay Shrimp (2)
Gooseneck Barnacle (1)
Lake Snail
Oyster (2)
Pearl Oyster (2)
Raw Crab (3)
Raw Lobster (1)
Razor Clam (1)
River Pearl Mussel (4)
Round Clam (1) 
(n): (Superscript) Number of items in that type-group.
(n): (Subscript) Number of crafts that specifically require this item.
Game Development
- Narwhal Study (2026-01-22)◎ >"Added a new input type "Frutti di Mare". Fruits of the Sea include Edible Seashells, such as Mussels and Clams, and Crustaceans such as Crabs, Lobsters, or Shrimp."
- Narwhal Study (2026-01-22)◎ >"Added "Surf'n'Turf", food item made from "Meat" and "Frutti di Mare"."
