Gilding Leaf
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| Gilding Leaf | |
|---|---|
| Vital statistics | |
| Size (item)Item (inventory)size.<br><br>xitem & yitem | 1 x 1 |
| Skill(s) RequiredSpecific needed skills that enable a given object or item. | (None) |
| Discovery Req.This(<i>discoveryreq</i>) is only for items that need to be discovered in addition to items listed in "Object(s) Required"/<i>(<i>objectsreq</i>).</i><small><br><b><i>(Temporary active on all pages, but leave empty if "None".</i></b><small> | (None or Unknown) |
| Object(s) Required | None |
| Go to Objects | |
Gilding Leaf is a Quest reward and acts as a Gilding item. It gives a random bonus.
Gilding attributes vary, as well as the chance.
Quality
Seems to always be quality 10.
Found Bonuses
| Bonus 1 | Bonus 2 | Bonus 3 | Gild Chance | Gild Attribute |
|---|---|---|---|---|
| Smithing +1 | 91%-100% | Agility | ||
| Unarmed Combat +2 | 98%-100% | Exploration + Agility | ||
| Charisma +2 | 95%-100% | Charisma + Survival | ||
| Perception +1 | 71%-100% | Exploration + Survival | ||
| Agility +2 | Carpentry +1 | 94%-94% | Exploration | |
| Strength +1 | Sewing +2 | 93%-100% | Charisma | |
| Intelligence +3 | 5%-20% | Survival | ||
| Perception +6 | Psyche +1 | Sewing +1 | 81%-95% | Stealth |
| Farming +1 | Lore +14 | 87%-100% | Survival | |
| Masonry +1 | Unarmed Combat +1 | 93%-100% | Agility | |
| Melee Combat +3 | 98%-100% | Stealth | ||
| Strength +2 | 79%-98% | Stealth + Exploration | ||
| Cooking +11 | 93%-100% | Unarmed Combat | ||
| Dexterity +3 | 93%-100% | Unarmed Combat + Survival | ||
| Sewing +5 | 85%-97% | Charisma |