Onyx

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Onyx
Vital statistics
Size (item)Item (inventory)size.<br><br>xitem & yitem 1 x 1
Stack Supported inputs:<br>0: Don't stacks,<br>1: Stacks, but unknown max,<br>N>1: Max stack value.<br><br>Global stacking data for (all) items is set at the Data:Stacks page. No (Gemstone)
Stockpile Stockpile data for (all) items is set in the Data:Stockpiles page.<br><br><i>Please use "Source Edit" mode when editing there.</i> Gemstone (25)
Skill(s) RequiredSpecific needed skills that enable a given object or item. Mining, Jewelry
Discovery Req.This(<i>discoveryreq</i>) is only for items that need to be discovered in addition to items listed in "Object(s) Required"/<i>(<i>objectsreq</i>).</i><small><br><b><i>(Temporary active on all pages, but leave empty if "None".</i></b><small> (None or Unknown)
Produced By Gemcutter's Wheel
Gilding statistics
Gilding Chance 60%-80%
Gilding Attributes Stealth
Gilding Bonus 1 Will
Gilding Bonus 2 Intelligence
Gilding Bonus 3 Stealth
Gilding Bonus 4 Carpentry
Study details
Base LP 18000
Study Time <b>StudyTime Input:</b><br><br >The studytime infobox parameter accepts two formats. An Hour-float (studyTime = H.hhhh) or a Time-code (studyTime = H:M).<br >(Note: Study-Time should be in real-time, and not in game-time.)<br ><br >Proper input rules:<br >H.hhhh: (Dot delimited) At least one leading digit, and at least 4 decimal digits.(good: "0.1230", bad: ".123")<br >H:M: (Colon delimited) At least one hour digit, and 1 or 2 minute digits. (good: "0:1", bad: ":1" or "0:123")<br><br >(Although bare integer-input would work for both format cases, it is currently deemed improper formatted input.)<br > 7h 17m
Mental Weight 18
EXP Cost 18
LP / EXP 1000
LP / Hour (real) 2471.4
LP / Mental Weight 1000
LP / Hour / EXP 137.3
LP / Hour / Size 2471.4
LP / Hour / Weight 137.3
LP / Hour / Size / EXP 137.3
LP / Hour / Weight / EXP 7.63
Go to Objects

Onyx is a Curiosity which can be used in the Study Report to earn Learning Points and is a Gilding item that gives various boosts depending on the specific type.

Gilding Attribute is Stealth. Chance: 60% to 80%.

Rough Smooth Cabochon Pear Heart Brilliant
Tiny
Small
Fair
Large
Grand
Jotun

Base (q10) LP

Experience cost: 10
Study Time: 7 hours and 17 minutes

Rough Smooth Cabochon Pear Heart Brilliant
Tiny 750 1,500 2,250 3,000 3,750 4,500
Small 1,500 3,000 4,500 6,000 7,500 9,000
Fair 2,250 4,500 6,750 9,000 11,250 13,500
Large 3,000 6,000 9,000 12,000 15,000 18,000
Grand 3,750 7,500 11,250 15,000 18,750 22,500
Jotun 4,500 9,000 13,500 18,000 22,500 27,000

Mental Weight

Rough Smooth Cabochon Pear Heart Brilliant
Tiny 1 2 3 4 5 6
Small 2 4 6 8 10 12
Fair 3 6 9 12 15 18
Large 4 8 12 16 20 24
Grand 5 10 15 20 25 30
Jotun 6 12 18 24 30 36

Base (q10) Attributes

(Onyx) Rough Smooth Cabochon Pear Heart Brilliant
Tiny Will +1 Will +2 Will +2 Will +3 Will +4 Will +5
Small Will +2 Will +3 Will +5 Will +6 Will +7 Will +9
Fair Will +2 Will +5 Will +7 Will +9 Will +11
Intelligence +8
Will +14
Carpentry +9
Large Will +3 Will +6 Will +9 Will +12
Carpentry +8
Will +15
Intelligence +10
Will +18
Carpentry +12
Grand Will +4 Will +8 Will +11
Intelligence +8
Will + 15
Carpentry +10
Will +19
Intelligence +13
Will +22
Stealth +15
Jotun Will +5 Will +9 Will +14
Intelligence +9
Will +18
Stealth +12
Will +22
Unarmed Combat +15
Will +27
Stealth +18

True q10 case Diagonal Symmetry

(Don't update both diagonal symmetry cases based on just one true q10 case)



Game Development (empty)