Wolverine Hide
(Redirected from Wolverine hide)
| Wolverine Hide | |
|---|---|
| Vital statistics | |
| Size (item)Item (inventory)size.<br><br>xitem & yitem | 1 x 2 |
| Stack Supported inputs:<br>0: Don't stacks,<br>1: Stacks, but unknown max,<br>N>1: Max stack value.<br><br>Global stacking data for (all) items is set at the Data:Stacks page. | Max: 4 (Prepared Hides) |
| Stockpile Stockpile data for (all) items is set in the Data:Stockpiles page.<br><br><i>Please use "Source Edit" mode when editing there.</i> | Hide (30) |
| Discovery Req.This(<i>discoveryreq</i>) is only for items that need to be discovered in addition to items listed in "Object(s) Required"/<i>(<i>objectsreq</i>).</i><small><br><b><i>(Temporary active on all pages, but leave empty if "None".</i></b><small> | (None or Unknown) |
| Object(s) Required | Fresh Wolverine Hide |
| Produced By | Drying Frame |
| Specific Type of | Prepared Animal Hide |
| Required By | (1) Wolverine Boots, (Prepared Animal Hide (26): Bagpipe, Creel, Custom Image Sketch, Drum & Sticks, Feather Band, Fur Boots, Fur Cloak, Gelatin, Hide Cloak, Hide Layer, Hide Strap, Leather, Parchment, Poacher's Pouch, Poor Man's Gloves, Potent Rod, Primitive Backpack Extension, Rough Guard Patch, Rough Polish, Sling, Still Life, Stinging Poultice, Wanderer's Bindle, Waterskin, Wilderness Skis, Woodsman's Ushanka) |
| Go to Objects | |
How to Acquire
Dry a Fresh Wolverine Hide on a Drying Frame.
Usage
Craft into a Wolverine Boots or put into a Tanning Tub for 2 pieces of Leather
Gallery
-
Wolverine hide used as a wall decoration.
Game Development
- Wolverine Instructions (2017-02-01)◎ >"Added "Wolverine", feisty kritter. In between boar and badger in stats, but significantly faster than boar. Aggressive."