Creel: Difference between revisions

From Ring of Brodgar
Jump to navigation Jump to search
No edit summary
m (GM fix.)
 
(16 intermediate revisions by 4 users not shown)
Line 2: Line 2:
| xsize = 2
| xsize = 2
| ysize = 1
| ysize = 1
|
| xinv = 6
| yinv = 6
|
| skillreq  = [[requires::Fishing]]
| skillreq  = [[requires::Fishing]]
| objectsreq = [[requires::Prepared Animal Hide]] x4, [[requires::String]] x6
| objectsreq = [[requires::Prepared Animal Hide]] x4, [[requires::String]] x6
| producedby = Hand
| producedby = Hand
| slot  = 8L
|
| xinv      = 6
| slot = 9L
| yinv      = 6
}}
}}
{{GM|$Craft|$Clothes & Equipment|$Tools|Pac$ks & Sacks|$Creel}}
 
{{GM|$Craft|$Clothes & Equipment|Pac$ks & Sacks|$Creel}}


==Description==
==Description==


A '''creel''' is an equippable storage bag that can only store [[Fish]] in 6x6 slot inventory. Can't put fish in it when not equipped, can't un-equip without emptying first.
A very unique "[[Cape]]", a Creel is an equippable storage bag that can store [[Fish]] and other small fishing related items in 6x6 slot inventory.<br>
Can't put items in it when not equipped, can't un-equip without emptying first.


==Meta-analysis==
==Meta-analysis==


There have been complaints that creel is underpowered, comparing its capacity to amount of fish you can haul if you load Rowboat with two wheelbarrows. This is a valid point in a sense that two wheelbarrows can hold massive amount of fish. However creel still stacks alongside them with no downside other than taking up the cape slot, providing you with additional 36-slot inventory that synergizes with wheelbarrow strategy by giving you more space to fill before having to go to shore, pile and load the fish into wheelbarrows.
There have been complaints that creel is underpowered, comparing its capacity to amount of fish you can haul if you load [[Rowboat]] with two [[Wheelbarrow]]s. However creel is quite cheap to make and stacks with wheelbarrows, only downside being that it takes up the cape slot. Creel provides you with additional 36-slot inventory that synergizes with wheelbarrow strategy by giving you more space to fill before having to go to shore, pile and load the fish into wheelbarrows.
 
(In a hypothetical scenario where you only catch 1x1 size fish, creel will actually hold more fish than a (single) wheelbarrow.)


==Notes==


==Patch History==
When you craft fishing hooks with Creel equipped, they will go there instead of your main inventory. This may cause confusion if you don't know it.


Introduced in [http://www.havenandhearth.com/forum/viewtopic.php?f=39&t=68601 Game Development: Creel Quern] on May 17 2020.
{{Game Development}}

Latest revision as of 20:27, 1 September 2023

Creel
Creel.png
Vital statistics
Size 2 x 1
Storage Size 6 x 6
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. Fishing
Object(s) Required Prepared Animal Hide x4, String x6
Produced By Hand
Slot(s) Occupied 9L
Go to Objects

Icon keyboard.pngCraft > Clothes & Equipment > Packs & Sacks > Creel

Description

A very unique "Cape", a Creel is an equippable storage bag that can store Fish and other small fishing related items in 6x6 slot inventory.
Can't put items in it when not equipped, can't un-equip without emptying first.

Meta-analysis

There have been complaints that creel is underpowered, comparing its capacity to amount of fish you can haul if you load Rowboat with two Wheelbarrows. However creel is quite cheap to make and stacks with wheelbarrows, only downside being that it takes up the cape slot. Creel provides you with additional 36-slot inventory that synergizes with wheelbarrow strategy by giving you more space to fill before having to go to shore, pile and load the fish into wheelbarrows.

(In a hypothetical scenario where you only catch 1x1 size fish, creel will actually hold more fish than a (single) wheelbarrow.)

Notes

When you craft fishing hooks with Creel equipped, they will go there instead of your main inventory. This may cause confusion if you don't know it.

Game Development

  • Stack of Stacks (2023-03-07) >"Sub-inventories (stacks, belts, keyrings, creels, &c) are now permanently available to the client. You can drag sub-inventories to detach them as traditional inventory windows."
  • Pocket Bundle (2023-01-17) >"Reworked equipped container items slightly (Wicker Pickers, Belts, Creels). They can now be picked up and held on the cursor while containing things, and can also be dropped to the ground and placed in non-player inventories. The only restrictions placed upon them is that they cannot be opened while not equipped, and that they cannot be placed in player inventories."