Hunter's Bow: Difference between revisions

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{{Infobox metaobj
{{infobox metaobj
|xsize = 1
| xsize = 1
|ysize = 2
| ysize = 2
|skillreq = [[requires::Archery]]
|
|objectsreq = [[requires::Tree Bough]] x2, [[requires::String]] x8
| skillreq   = [[requires::Archery]]
|producedby = Hand
| objectsreq = [[requires::Leather]] x1, [[requires::Tree Bough]] x2, [[requires::String]] x8
|slot = 4L and 4R
| producedby = Hand
|basedmg = 50
|
|cskill = [[requires::Marksmanship]]
| slot = 5L and 5R
|ammoreq = [[requires::Stone Arrow]], [[requires::Bone Arrow]], [[requires::Metal Arrow]]
|
| basedmg = 30
| cskill = [[requires::Marksmanship]]
| ammoreq = [[requires::Stone Arrow]], [[requires::Bone Arrow]], [[requires::Metal Arrow]]
}}
}}
[[Category:Tools]]
[[Category:Home Decor]]
{{GM|$Craft|$Clothes & Equipment|$Weapons|Hunter's $Bow}}
{{GM|$Craft|$Clothes & Equipment|$Weapons|Hunter's $Bow}}
[[Category:Tools]]


A Hunter's Bow, is a medium ranged weapon. It fires [[Stone Arrow|Arrows]] which affect the damage dealt. A player aims the bow at a location, when the player releases their arrow, it will fly within a cone around the location based off how full the aim meter is.
A Hunter's Bow, is a medium ranged weapon. It fires ([[Stone Arrow|Stone]], [[Bone Arrow|Bone]] or [[Metal Arrow|Metal Arrows]]) which affect the damage dealt. A player aims the bow at a location, when the player releases their arrow, it will fly in that trajectory.
 
The [[Ranger's Bow]] is a significant upgrade to the Hunter's bow.
 
==Damage==


==Notes==
Stone Arrows have a base damage of 10. Bone Arrows have a base damage of 15. Metal Arrows have a base damage of 20.
When crafting, the qualities of a bow are softcapped by <math>\sqrt[3]{Dexterity*Carpentry*Marksmanship}</math>.


The arrows have 10%, 15%, and 20% armor penetration respectively.


The minimum between the bow and the arrow's essence determines the aim meter penalty for moving.
==Quality==


When crafting, the qualities of a bow are softcapped by <math>\sqrt[3]{Dexterity*Carpentry*Marksmanship}</math>.


The damage dealt by a bow is affected by the bow's quality, the arrow's type and quality, and the aim meter.


<math> Damage = \Big(50*\sqrt{_{q}Bow/10}+_{base}Arrow*\sqrt{_{q}Arrow/10}\Big)*(Aim)</math>
Damage scales with Marksmanship skill and bow quality using the following formula: <math>Damage = (Bow Base Damage)*\sqrt{\sqrt{Marksmanship *{q}Bow}/10}+_{base}Arrow Damage*\sqrt{_{q}Arrow/10}\Big)</math>.


Stone Arrows have a base damage of 50, Bone Arrows have a base damage of 60. Metal Arrows have a base damage of 70.
==Notes==
Arrows (no matter the type) have 5% armor penetration.


* One can fire through open gates.
* One can not fight or aim a bow while carrying things aloft.


The minimum between the bow and the arrow's quality, as well as marksmanship determine the aim speed and maximum aim.
==Gallery==


==In Game Example==
<gallery>
[[File:Bowbow.png|200px|thumb|left|A hunter's bow used as a wall decoration.]]
Hunter's Bow - (on wall).png | A hunter's bow used as a wall decoration.
</gallery>


[[Category:Home Decor]]
{{Game Development}}

Latest revision as of 10:44, 15 November 2023

Hunter's Bow
Hunter's Bow.png
Vital statistics
Size 1 x 2
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. Archery
Object(s) Required Leather x1, Tree Bough x2, String x8
Produced By Hand
Slot(s) Occupied 5L and 5R
QL10 Equipment Statistics
Damage 30
Combat Skill Marksmanship
Ammunition Stone Arrow, Bone Arrow, Metal Arrow
Go to Objects

Icon keyboard.pngCraft > Clothes & Equipment > Weapons > Hunter's Bow

A Hunter's Bow, is a medium ranged weapon. It fires (Stone, Bone or Metal Arrows) which affect the damage dealt. A player aims the bow at a location, when the player releases their arrow, it will fly in that trajectory.

The Ranger's Bow is a significant upgrade to the Hunter's bow.

Damage

Stone Arrows have a base damage of 10. Bone Arrows have a base damage of 15. Metal Arrows have a base damage of 20.

The arrows have 10%, 15%, and 20% armor penetration respectively.

Quality

When crafting, the qualities of a bow are softcapped by .


Damage scales with Marksmanship skill and bow quality using the following formula: .

Notes

  • One can fire through open gates.
  • One can not fight or aim a bow while carrying things aloft.

Gallery

Game Development