Generic Gouda: Difference between revisions

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| sat3      =  || sat3eff    =  || sat3chance =  
| sat3      =  || sat3eff    =  || sat3chance =  
| sat4      =  || sat4eff    =  || sat4chance =  
| sat4      =  || sat4eff    =  || sat4chance =  
}}
{{infobox metaobj
| xsize      = 1
| ysize      = 1
| skillreq  = ?
| objectsreq = [[requires::Cheese]] (in [[requires::Cheese Tray|tray]])
| producedby = [[requires::Cheese Rack]]
| energy    = 100
| hunger    = 4
| con2      = 5
|sat1      = Cheese
|sat1eff    = 3-4
|sat1chance = 5
|sat2      = Poultry
|sat2eff    = 3-4
|sat2chance = 6
}}
}}



Revision as of 22:49, 28 February 2017

Generic Gouda
Generic Gouda.png
Vital statistics
Size 1 x 1
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. Animal Husbandry
Object(s) Required Cheese
Produced By Cheese Tray, Cheese Rack; Anywhere
Food details
Energy Filled 100
Hunger Filled 4
Energy/Hunger 25
Satiates Satiations-Cheese.png Cheese
Satiations-Poultry.png Poultry
FEPs +1 +2 Sum%
STR 1 0 50%
AGI 1 0 50%
INT 0 0 0%
CON 0 0 0%
PER 0 0 0%
CHA 0 0 0%
DEX 0 0 0%
WIL 0 0 0%
PSY 0 0 0%
Sum 2 0 --
Hunger per FEP 2
FEP per Hunger 0.5
Go to Objects

A cheese. Each tray produces 2 slices of cheese.

How to Acquire

Most cheeses, if left for extended periods of time or in the wrong area at the wrong stage, will turn into generic gouda over time. If any cheese is left in a cheese rack for a long period it will eventually degrade into this.