Metal Buttons: Difference between revisions

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{{stub}}
{{infobox metaobj
On <unknown Quality> it gives +10 to unarmed combat and +3 smithing.
|xsize = 1
|ysize = 1
|skillreq  = [[requires::Metal Working]]
|objectsreq = [[requires::Nugget of Common Metal]] x3
|producedby = [[requires::Smithy's Hammer]], [[requires::Anvil]]
| gildpct        = [[gildpct::40%-90%]]
| gildatt      = [[gildatt::Sewing]]
| gild1        = [[gild1::Unarmed Combat +3]]
| gild2        = [[gild2::Smithing +1]]
| gild3        =
}}
{{GM|$Craft|$Clothes & Equipment|Equipment $Gilding|$Metalworked Gildings|$Metal Buttons}}


[[File:Metal_Buttons.png]]
 
{{PAGENAME}} is a [[Gilding]] item that gives a boost to [[Unarmed Combat]] and [[Smithing]].
 
Gilding Attribute is [[Sewing]], Chance: 40% to 90%.
 
== Quality ==
 
* [[{{PAGENAME}}]] Quality = <math>\frac{_{q}Metal * 9 + {_{q}Anvil* 4 + _{q}Smithy's Hammer}* 3}{16}</math> and is [[softcap|softcapped]] by <math>\sqrt[2]{Strength *Smithing}</math>
 
{| class="wikitable" style="text-align:center"
|-
! Quality || [[Unarmed Combat]] || [[Smithing]]
|-
| 10 || +3 || +1
|-
| 40 || +6 || +2
|-
| 90 || +9 || +3
|}

Latest revision as of 13:14, 28 November 2018

Metal Buttons
Metal Buttons.png
Vital statistics
Size 1 x 1
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. Metal Working
Object(s) Required Nugget of Common Metal x3
Produced By Smithy's Hammer, Anvil
Gilding statistics
Gilding Chance 40%-90%
Gilding Attributes Sewing
Gilding Bonus 1 Unarmed Combat +3
Gilding Bonus 2 Smithing +1
Go to Objects

Icon keyboard.pngCraft > Clothes & Equipment > Equipment Gilding > Metalworked Gildings > Metal Buttons


Metal Buttons is a Gilding item that gives a boost to Unarmed Combat and Smithing.

Gilding Attribute is Sewing, Chance: 40% to 90%.

Quality

  • Metal Buttons Quality = and is softcapped by
Quality Unarmed Combat Smithing
10 +3 +1
40 +6 +2
90 +9 +3