Sand: Difference between revisions
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m (→Notes: Hardcapped by Masonry (verified).) |
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{{infobox metaobj | {{infobox metaobj | ||
|xsize = 1 | | xsize = 1 | ||
|ysize = 1 | | ysize = 1 | ||
|skillreq = None | | | ||
|objectsreq = None | | skillreq = None | ||
|producedby = [[Terrain::Beach]] | | objectsreq = None | ||
| producedby = [[Terrain::Beach]] | |||
| specific = Casting Material | |||
}} | }} | ||
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== Notes == | == Notes == | ||
* | * [[hardcap]]ped by Masonry. | ||
{{Game Development}} |
Latest revision as of 10:17, 21 August 2022
Sand | |
---|---|
Vital statistics | |
Size | 1 x 1 |
Stack | No (Sand) |
Stockpile | Sand (250) |
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. | None |
Object(s) Required | None |
Produced By | Beach |
Specific Type of | Casting Material |
Required By | (11) Ant Farm, Bull Pipe, Chitin Sequins, Mine Pyre, Molten Glass, Polished Porphyry Beads, Rough Polish, Sand Castle, Turtle Shell Bowl, Turtleshell Helmet, Whalebone Clasps, (Casting Material (6): Anvil, Diver's Weight, Frying Pan, Smithy's Hammer, Tinker's Shovel, Tinker's Throwing Axe) |
Go to Objects |
Sand is used to create Raw Glass.
How to Acquire
Sand can be acquired by digging at the beach. Beaches are found around some lakes. The character will continue extracting sand until either the inventory is full or the player instructs the character to do otherwise.
Notes
- hardcapped by Masonry.
Game Development
- My Kind of Patch (2016-05-03)◎ >"Added a sand stockpile, as recently suggested here."
- Castles in the Sand (2015-11-12)◎ >"Re-implemented Sand, now required for glass."