Ranger's Boots: Difference between revisions

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{{infobox metaobj
{{infobox metaobj
|xsize = 1
| skillreq  = [[requires::Tanning]]
|ysize = 1
| objectsreq = [[requires::Leather]] x4, [[requires::Silk Thread]] x4, [[requires::Hardened Leather]] x2
|skillreq  = [[requires::Tanning]]
| producedby = Hand
|egildpct = [[egildpct::10%-45%]]
|
|egildatt = [[egildatt::Agility]], [[egildatt::Stealth]]
| slot    = 9R
|objectsreq = [[requires::Leather]] x4, [[requires::Silk Thread]] x4, [[requires::Hardened Leather]] x2
| egildpct = [[egildpct::20%-45%]]
|producedby = Hand
| egildatt = [[egildatt::Agility]], [[egildatt::Stealth]]
|slot    = 8R
|
|ahp    = 58
| ahp    = 58
|absorbX = 3
| absorbX = 3
|absorbY = 3
| absorbY = 3
}}
}}
[[Category:Boots & Shoes]]
[[Category:Ranger's Set]]
[[Category:Home Decor]]
{{GM|$Craft|$Clothes & Equipment|$Boots & Shoes|$Ranger's Boots}}
{{GM|$Craft|$Clothes & Equipment|$Boots & Shoes|$Ranger's Boots}}


A pair of boots that form part of the [[:Category:Ranger's Set|Ranger's set]] of clothing. They provide the most protection of any footwear.
A pair of boots that form part of the [[:Category:Ranger's Set|Ranger's set]] of clothing.  




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Gilding is based on agility and stealth, with a 20% to 45% chance.
Gilding is based on agility and stealth, with a 20% to 45% chance.


==Stat Formulas==
==Gallery==
 
{| class="wikitable" style="text-align: center"
!Stat
!Formula
|-
|Wear
|<math>\frac{Vitality}{10} * 58</math>
|-
|Deflection
|<math>\sqrt{\frac{Essence}{10}} * 3</math>
|-
|Absorption
|<math>\sqrt{\frac{Substance}{10}} * 3</math>
|}
''Needs confirmation.''


<gallery>
<gallery>
Rangerset.png|A player wearing ranger's boots.
Rangerset.png|A player wearing ranger's boots.
</gallery>
</gallery>
[[Category:Home Decor]]
[[Category:Boots & Shoes]][[Category:Ranger's Set]]

Latest revision as of 08:20, 19 April 2021

Ranger's Boots
Ranger's Boots.png
Vital statistics
Size 1 x 1
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. Tanning
Object(s) Required Leather x4, Silk Thread x4, Hardened Leather x2
Produced By Hand
Slot(s) Occupied 9R
QL10 Equipment Statistics
Armor HP 58
Absorption X 3
Absorption Y 3
Gilding statistics
Gilding Chance 20%-45%
Gilding Attributes Agility, Stealth
Go to Objects

Icon keyboard.pngCraft > Clothes & Equipment > Boots & Shoes > Ranger's Boots

A pair of boots that form part of the Ranger's set of clothing.


Quality formula: and is softcapped by .

Gilding

Gilding is based on agility and stealth, with a 20% to 45% chance.

Gallery