Legacy:Village Claim: Difference between revisions
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A village idol must be placed far enough away from another village claim, [[Banner]] or [[Statue of the Chieftain]]. Once built, a cooldown of 24 real life hours must be waited and then up to five characters with the [[Yeomanry]] skill can interact with the Village Claim. The 30,000 LP cost will be divided evenly among the interacting characters. | A village idol must be placed far enough away from another village claim, [[Banner]] or [[Statue of the Chieftain]]. Once built, a cooldown of 24 real life hours must be waited and then up to five characters with the [[Yeomanry]] skill can interact with the Village Claim. The 30,000 LP cost will be divided evenly among the interacting characters. | ||
[[Category:Light Sources]] | [[Category:Light Sources]] | ||
Revision as of 19:58, 16 August 2012
Village Claim | |
---|---|
Vital statistics | |
Size | 1 x 3 |
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. | Lawspeaking |
Object(s) Required | A Beautiful Dream! x10, Bear Tooth x4, Block of Wood x20, Board x20, Bone Material x40, Deer Antlers x4, Stone x200, LP x30,000 |
Repaired With | Unknown |
Can be Lifted | No |
Hit Points | -999 |
Soak Value | 5 |
Go to Objects |
Also known as Village Idol, this structure claims a large area (101 x 101) and creates a village. To interact with objects in this area one must be a member of the village, be partied with a member, or activate criminal acts. The idol provides an initial village authority cap of 250,000 and drains 5000 authority per in-game day.
How to Acquire
Adventure > Form Village
A village idol must be placed far enough away from another village claim, Banner or Statue of the Chieftain. Once built, a cooldown of 24 real life hours must be waited and then up to five characters with the Yeomanry skill can interact with the Village Claim. The 30,000 LP cost will be divided evenly among the interacting characters.