Boiled River Pearl Mussel: Difference between revisions

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#REDIRECT [[Legacy:Boiled River Pearl Mussel]]
{{infobox metaobj
| xsize = 1
| ysize = 1
| skillreq  = [[requires::Baking]], [[requires::Fishing]]
| objectsreq = [[requires::River Pearl Mussel]]
| producedby = [[requires::Cauldron]] or [[requires::Clay Cauldron]] (with 1 liters)
| energy = 75
| hunger = 1
| str  = 0
| agi  = 0
| int  = 0
| con  = 0
| per  = 0
| cha  = 0
| dex  = 2
| psy  = 1
| hurt = 0
}}
{{GM|$Craft|$Food|S$eafood|Bo$iled River Pearl Mussel}}
 
A boiled [[River Pearl Mussel]]. This [[:Category:Foods|food]] fills 1% of the [[hunger]] bar, and gives 2 [[Dexterity]] and 1 [[Psyche]] [[:Getting_Started#Increasing_Stats|FEPs]].
 
==How to Acquire==
 
You need a cauldron or clay cauldron with at least 1 liters of hot water to make a boiled mussel. The resulting item quality is influenced by the quality of the water and the mussel, and is [[softcap]]ped by cooking * perception. Firewood does not play a role in the quality formula.
 
==Notes==
 
Every time you boil a mussel, there is a chance that you will obtain a [[River Pearl]] too.
 
== Quality ==
 
The formula that seems to work is:
 
Boiled River Pearl Mussel Q = <math>\frac{_{q}RiverPearlMussel * 6 + _{q}Cauldron + _{q}Water}{8}</math>

Revision as of 07:41, 27 October 2015

Boiled River Pearl Mussel
Boiled River Pearl Mussel.png
Vital statistics
Size 1 x 1
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. Baking, Fishing
Object(s) Required River Pearl Mussel
Produced By Cauldron or Clay Cauldron (with 1 liters)
Required By (1) Moules Frites
Food details
Energy Filled 75
Hunger Filled 1
Energy/Hunger 75
FEPs +1 +2 Sum%
STR 0 0 0%
AGI 0 0 0%
INT 0 0 0%
CON 0 0 0%
PER 0 0 0%
CHA 0 0 0%
DEX 2 0 66.67%
WIL 0 0 0%
PSY 1 0 33.33%
Sum 3 0 --
Hunger per FEP 0.33
FEP per Hunger 3
Go to Objects

Icon keyboard.pngCraft > Food > Seafood > Boiled River Pearl Mussel

A boiled River Pearl Mussel. This food fills 1% of the hunger bar, and gives 2 Dexterity and 1 Psyche FEPs.

How to Acquire

You need a cauldron or clay cauldron with at least 1 liters of hot water to make a boiled mussel. The resulting item quality is influenced by the quality of the water and the mussel, and is softcapped by cooking * perception. Firewood does not play a role in the quality formula.

Notes

Every time you boil a mussel, there is a chance that you will obtain a River Pearl too.

Quality

The formula that seems to work is:

Boiled River Pearl Mussel Q =