Ranger's Boots: Difference between revisions

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m (Correct infobox gilding percent chance...20% not 10%.)
Line 3: Line 3:
|ysize = 1
|ysize = 1
|skillreq  = [[requires::Tanning]]
|skillreq  = [[requires::Tanning]]
|egildpct = [[egildpct::10%-45%]]
|egildpct = [[egildpct::20%-45%]]
|egildatt = [[egildatt::Agility]], [[egildatt::Stealth]]
|egildatt = [[egildatt::Agility]], [[egildatt::Stealth]]
|objectsreq = [[requires::Leather]] x4, [[requires::Silk Thread]] x4, [[requires::Hardened Leather]] x2
|objectsreq = [[requires::Leather]] x4, [[requires::Silk Thread]] x4, [[requires::Hardened Leather]] x2

Revision as of 19:31, 15 December 2018

Ranger's Boots
Ranger's Boots.png
Vital statistics
Size 1 x 1
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. Tanning
Object(s) Required Leather x4, Silk Thread x4, Hardened Leather x2
Produced By Hand
Slot(s) Occupied 8R
QL10 Equipment Statistics
Armor HP 58
Absorption X 3
Absorption Y 3
Gilding statistics
Gilding Chance 20%-45%
Gilding Attributes Agility, Stealth
Go to Objects

Icon keyboard.pngCraft > Clothes & Equipment > Boots & Shoes > Ranger's Boots

A pair of boots that form part of the Ranger's set of clothing.


Quality formula: and is softcapped by .

Gilding

Gilding is based on agility and stealth, with a 20% to 45% chance.

Stat Formulas

Stat Formula
Wear
Deflection
Absorption

Needs confirmation.