Blacksmith's Bauble: Difference between revisions

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| ysize = 1
| ysize = 1
| skillreq =  [[requires::Metal Working]]
| skillreq =  [[requires::Metal Working]]
| objectsreq = [[requires::Cat Gold]], [[requires::Slag]]
| objectsreq = [[requires::Cat Gold]], [[requires::Dross]]
| producedby = [[requires::Smithy's Hammer]] and [[requires::Anvil]]
| producedby = [[requires::Smithy's Hammer]] and [[requires::Anvil]]
| lpgain = 1500
| lpgain = 1500
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==Quality==
==Quality==


* [[{{PAGENAME}}]] Quality = <math>\frac{\frac{_{q}Cat Gold+ _{q}Slag}{2} *  9 + {_{q}Anvil* 4 + _{q}Smithy's Hammer}* 3}{16}</math> and is [[softcap|softcapped]] by <math>\sqrt[2]{Strength *Smithing}</math>.
* [[{{PAGENAME}}]] Quality = <math>\frac{\frac{_{q}Cat Gold+ _{q}Dross}{2} *  9 + {_{q}Anvil* 4 + _{q}Smithy's Hammer}* 3}{16}</math> and is [[softcap|softcapped]] by <math>\sqrt[2]{Strength *Smithing}</math>.





Revision as of 06:26, 19 February 2019

Blacksmith's Bauble
Blacksmith's Bauble.png
Vital statistics
Size 1 x 1
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. Metal Working
Object(s) Required Cat Gold, Dross
Produced By Smithy's Hammer and Anvil
Gilding statistics
Gilding Chance 20%-80%
Gilding Attributes Strength, Smithing
Gilding Bonus 1 Strength +1
Gilding Bonus 2 Melee Combat +2
Gilding Bonus 3 Smithing +3
Study details
Base LP 1500
Study Time <b>StudyTime Input:</b><br><br >The studytime infobox parameter accepts two formats. An Hour-float (studyTime = H.hhhh) or a Time-code (studyTime = H:M).<br >(Note: Study-Time should be in real-time, and not in game-time.)<br ><br >Proper input rules:<br >H.hhhh: (Dot delimited) At least one leading digit, and at least 4 decimal digits.(good: "0.1230", bad: ".123")<br >H:M: (Colon delimited) At least one hour digit, and 1 or 2 minute digits. (good: "0:1", bad: ":1" or "0:123")<br><br >(Although bare integer-input would work for both format cases, it is currently deemed improper formatted input.)<br > None specific format! (Bare integer) "11"
Mental Weight 15
EXP Cost 50
LP / EXP 30
LP / Hour (real) -999
LP / Mental Weight 100
LP / Hour / EXP -999
LP / Hour / Size -999
LP / Hour / Weight -999
LP / Hour / Size / EXP -999
LP / Hour / Weight / EXP -999
Go to Objects

Icon keyboard.pngCraft > Curiosities > Decoratives > Blacksmith's Bauble

Blacksmith's Bauble is a craftable Curiosity and Gilding.

Quality

  • Blacksmith's Bauble Quality = and is softcapped by .


Quality Strength Melee Combat Smithing
10 +1 +2 +3
40 +2 +4 +6